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Behaviour Interactive Apologizes After TheBurntPeanut Receives Unapproved Dead by Daylight Content

The studio has since removed the DLC and updated its Creator Program after granting the content without approval.

Behaviour Interactive has removed the Dead by Daylight DLC it gave streamer TheBurntPeanut after criticism of an unapproved content grant. The studio has also updated its Creator Program and is rewriting internal guidelines after apologizing for its handling of the situation.

A Behaviour employee gave TheBurntPeanut all of the game’s DLC during a Twitch broadcast, along with in-game currency. Members of the Dead by Daylight community criticized the gift over the streamer’s past use of a slur and other offensive language. He had used the slur during an Escape from Tarkov stream several months earlier and apologized immediately afterward.

During the Dead by Daylight stream, the employee used the game’s account to tell the creator that the content was his to keep and that staff could take the heat. Behaviour later said the grant had not received appropriate approval and that the employee’s subsequent comments and conduct did not align with the game’s values.

In its initial apology, the studio said creators sometimes receive content unlocks to preview what is available. It acknowledged that concerns raised during the stream should have prompted an investigation rather than dismissal. Behaviour also supported community members raising concerns about shared values, condemned inflammatory language directed at the community and asked people to stop engaging with posts threatening employees.

Behaviour did not specify disciplinary action for the employee in its initial apology. Community member M1das criticized the response for not announcing consequences.

Behaviour’s follow-up on the grant

In a subsequent statement, Behaviour said team members noticed a large audience watching a streamer who had not played Dead by Daylight before. The decision to grant content and join the chat happened quickly, outside the studio’s usual team discussions. Behaviour said it had not properly considered the creator’s past content against the inclusive values it normally reviews when working with someone new.

The studio said its internal safeguards were not strong enough to prevent direct grants of in-game items without wider approval. Alongside removing the DLC, it is rewriting internal guidelines, has reiterated communication standards to staff and has updated its Creator Program.

Behaviour also said the employee’s response to concerns about favoritism, along with other messages from the stream, disregarded the situation and added pressure on community creators involved in the ensuing conversations.

What should Behaviour prioritize as it reviews creator access and employee conduct? For more on the studio’s creator program, follow us on X, Bluesky, YouTube, Instagram, Steam, and Telegram.

Dead by Daylight

Trapped forever in a realm of eldritch evil where even death is not an escape, four determined Survivors face a bloodthirsty Killer in a vicious game of nerve and wits. Pick a side and step into a world of tension and terror with horror gaming's best asymmetrical multiplayer.

Survivors play in third-person and have the advantage of better situational awareness. The Killer plays in first-person and is more focused on their prey.

The Survivors' goal in each encounter is to escape the Killing Ground without getting caught by the Killer - something that sounds easier than it is, especially when the environment changes every time you play.

  • Genre Strategy
  • Platforms Google Stadia, Xbox Series X|S, PlayStation 4, Android, PC (Microsoft Windows), iOS, PlayStation 5, Xbox One, Nintendo Switch
  • Perspective First person, Third person
  • Modes Single player, Multiplayer, Co-operative
  • Release June 14, 2016
  • Publisher Behaviour Interactive, 505 Games, Deep Silver, Starbreeze Studios, NetEase Games
  • Age Rating ESRB MPEGI 18USK 18CERO ZGRAC 19+ACB MA 15+CLASS_IND 18

Margarita Kicevski

My job is similar to Angel's, focus on news and updates, even though most of my work is taking care of two little devils. I am here to cover when most needed, and try to deliver the best I can. It's my fault pushing Angel to reboot ConsolePCGaming.com Wish me luck <3.

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