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Bebop High Fire Rate Glass Cannon Build

Super Laser

Angel Kicevski by Angel Kicevski
August 28, 2024 - Updated on August 30, 2024
in Bebop
0
Home Guides Deadlock Bebop

Bebop is the crazy robot that knows to be quite annoying sometimes. If played with the full damage build, things can get out of control, but you have to be aiming correctly to succeed. Bebop is super strong in the early laning stage, and later, this build is supposed to help you get the maximum fire rate and just melt people in a blink of an eye.

Early Game / Lane

This build is strongly focused on Bebop’s fire rate, even during the laning stage. Despite that it’s focused on damage, it’s still awesome to have skilled all of your abilities at the beginning. Then, you can continue with upgrading your first and third skill. Basically this build focuses on the following abilities:

Hook into Sticky Bomb into Exploding Uppercut and then conclude with your Ultimate, or you just finish with your left click. Now let’s jump to the build, which can be found below:

Tip: Hover over the icons below to get more details about each item!
Siphon Bullets

Siphon Bullets

§ 6,300

+28% Weapon Damage

Your bullets temporarily steal Max HP from enemies. Enemies regain their stolen health when the debuff expires. Permanently steal one stack of health if a siphoned target dies and lose 2 stacks if you die.

+45 Max HP Steal Per Bullet

20s Steal Duration

0.8s Max Frequency

Siphon Bullets

Swift Striker

Swift Striker

§ 1,250

+22% Fire Rate

+10% Ammo

-5% Bullet Resist

Swift Striker

Mystic Burst

Mystic Burst

§ 500

+40 Spirit Shield Health

+6% Weapon Damage

Abilities deal bonus Spirit Damage if they deal 80 damage or more in a single hit.

35 Bonus Damage

Is component of: Improved Burst

Mystic Burst

Bullet Resist Shredder

Bullet Resist Shredder

§ 1,250

+100 Bonus Health

+5% Bullet Resist

Reduces Bullet Resist on enemies when you deal Spirit Damage.

-12% Bullet Resist (Conditional)

8s Duration

Bullet Resist Shredder

Bullet Lifesteal

Bullet Lifesteal

§ 1,250

+28% Bullet Lifesteal

+75 Bonus Health

Bullet Lifesteal

Spirit Strike

Spirit Strike

§ 500

+100 Spirit Shield Health

+1 Health Regen

+15% Melee Damage

When you perform a Light or Heavy Melee attack against a hero, deal extra Spirit Damage with the attack and reduce the target's Spirit Resist.

52 Spirit Damage

-12% Spirit Resist (Conditional)

13s Duration

Spirit Strike

Sprint Boots

Sprint Boots

§ 500

+2m/s Sprint Speed

+1 Health Regen

+4% Weapon Damage

Is component of: Enduring Speed

Sprint Boots

Mid Game / Ganking Time

Left to right:

Tesla Bullets

Tesla Bullets

§ 3,000

+14% Fire Rate

Your bullets have a chance to shock your target. The shock will jump to a nearby enemy.

+30 Shock Damage

25% Proc Chance

8m Jump Radius

2 Max Jumps

Tesla Bullets

Burst Fire

Burst Fire

§ 3,000

+12% Fire Rate

+50% Slide Distance

Briefly gain Fire Rate and Move Speed when one of your bullets hits an enemy hero.

+30% Fire Rate (Conditional)

+2 m/s Move Speed (Conditional)

4s Duration

Burst Fire

Veil Walker

Veil Walker

§ 3,000

+200 Bullet Shield Health

+200 Spirit Shield Health

+12% Ammo

+10% Weapon Damage

Walking through a cosmic veil grants you Stealth, increased Movement Speed, restores all Bullet and Spirit Shields, and grants bonus Fire Rate for your next magazine.

Invisible Status Effect

+3m/s Invisibility Move Speed (Conditional)

+30% Fire Rate (Conditional)

5s Invisibility Duration

17s Cooldown

Veil Walker

Intensifying Magazine

Intensifying Magazine

§ 3,000

+25% Ammo

+20% Weapon Damage

Increases Weapon Damage as you continuously fire your weapon.

+75% Max Weapon Damage (Conditional)

3s Time for Max Damage

Ramps down to 0% when stopping

Intensifying Magazine

Enchanter's Barrier

Enchanter's Barrier

§ 1,250

+300 Spirit Shield Health

While you have a Spirit Shield, gain bonus Spirit Power and Cooldown Reduction.

+20 Spirit Power While Shielded

+8% Cooldown Reduction While Shielded

Enchanter's Barrier

Combat Barrier

Combat Barrier

§ 1,250

+300 Bullet Shield Health

While you have a Bullet Shield, gain Weapon Damage and Fire Rate.

+28% Weapon Damage While Shielded

+8% Fire Rate While Shielded

Combat Barrier

Silence Glyph

Silence Glyph

§ 3,000

+200 Spirit Shield Health

+1m/s Sprint Speed

Active: Fires a projectile which silences and damages the target. Silence does not interrupt channeling abilities.

Silenced Status Effect

112 Damage

25m Cast Range

3s Duration

Silence Glyph

Enduring Speed

Enduring Speed

§ 1,750

+1.4 m/s Move Speed

+2m/s Sprint Speed

+75 Bonus Health

+1.5 Health Regen

Reduces the effect of enemy Movement Slow.

+40% Movement Slow Resist

Enduring Speed

Late Game / Just hook and destroy

Make sure you upgrade your damage as much as possible. For this build to work, you would also need to upgrade your armor and lifesteal. Then, we continue with the Glass cannon for an even higher fire rate.

Glass Cannon

Glass Cannon

§ 6,300

+70% Weapon Damage

+10% Fire Rate

+1 m/s Move Speed

-15% Max Health

Each hero kill grants permanent Weapon Damage (up to a max of 5 times). Death results in the loss of 1 stack.

+10% Weapon Damage per Kill (Conditional)

Glass Cannon

Siphon Bullets

Siphon Bullets

§ 6,300

+28% Weapon Damage

Your bullets temporarily steal Max HP from enemies. Enemies regain their stolen health when the debuff expires. Permanently steal one stack of health if a siphoned target dies and lose 2 stacks if you die.

+45 Max HP Steal Per Bullet

20s Steal Duration

0.8s Max Frequency

Siphon Bullets

Leech

Leech

§ 6,300

+35% Spirit Lifesteal

+35% Bullet Lifesteal

+175 Bonus Health

+12 Spirit Power

+15% Weapon Damage

Leech

Curse

Curse

§ 6,300

+20% Weapon Damage

+8 Spirit Power

Active: Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage.

Silenced Status Effect

3.25s Duration

20m Cast Range

Curse

Situational:

Debuff Reducer

Debuff Reducer

§ 1,250

+75 Bonus Health

+6% Weapon Damage

Reduces the duration of all negative effects applied to you.

30% Debuff Resist

Is component of: Debuff Remover

Debuff Reducer

Healing Booster

Healing Booster

§ 1,250

+6% Spirit Resist

+2 Health Regen

+15% Heal Reduction Resist

Increases the effectiveness of your Healing by 25%.

Healing Booster

Healbane

Healbane

§ 1,250

+75 Bonus Health

Your Spirit Damage applies Healing Reduction. If an enemy hero dies under this effect, you receive a large heal.

-40% Healing Reduction (Conditional)

+350 Heal On Hero Kill

6s Duration

Healbane

Pristine Emblem

Pristine Emblem

§ 3,000

+25% Weapon Damage

+12 Spirit Power

+12% Spirit Resist

Your attacks have additional Weapon Damage against enemies above 50% health.

+25% Weapon Damage (Conditional)

Pristine Emblem

Knockdown

Knockdown

§ 3,000

+1 Stamina

+200 Spirit Shield Health

+6 Spirit Power

Active: Target is knocked down and Stunned after a 2s delay, interrupting and temporarily preventing them from taking any action.

Stun Status Effect

0.9s Stun Duration

45m Cast Range

Knockdown

Inhibitor

Inhibitor

§ 6,300

+25% Weapon Damage

+175 Bonus Health

Your bullets apply Movement Slow and reduce the target's outgoing damage on hit.

+25% Movement Slow (Conditional)

-35% Damage Penalty (Conditional)

2.5s Debuff Duration

Inhibitor

Extra Regen

Extra Regen

§ 500

+2.8 Health Regen

+8% Ammo

+25 Bonus Health

Extra Regen

Tags: BebopDeadlock
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Angel Kicevski

Angel Kicevski

I've spent half of my life playing video games, ever since the competitive 1.6 era. Now I am happily married to Margarita Kicevski, and have two beautiful children. My goal is to deliver fresh news and updates, but most of the time I want to work on guides. Since I have rebooted this website, I am planning on making it huge. Just you wait!

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