EA just tossed a bone to Battlefield fans by confirming an open beta for the upcoming Battlefield 6, though the official name stays a mystery. The juicy part? Players will get to test two very different weapon systems: one where signature weapons are locked to their traditional classes, and one where any class can pick up any weapon. Honestly, I can’t believe it. This could alter the gameplay experience, and it might even settle some heated debates.
DICE has been pretty vocal about their choice not to lock weapons to classes in this new Battlefield. This is a departure from what longtime fans are used to, and as you might expect, opinions are split. Some veterans probably want their signature weapons tied down like a leash, while others might enjoy the freedom of mixing and matching. Why not both, right? That’s exactly what the beta will offer.
Two Playlists, Two Experiences
According to a recent tweet from the official Battlefield account, starting with the open beta, players can pick between official playlists where signature weapons are locked to their classes or ones where they’re not:
Open Weapons vs Closed Weapons
Why not both?
Starting at Open Beta players can choose official playlists with Signature Weapons locked to class, or not.
More to come.
— Battlefield (@Battlefield) July 21, 2025
There’s no word yet on the beta schedule or release date, which is somewhat frustrating if you’re already eager to jump in. The official reveal of the game is still expected this summer, so the wait won’t be too long. Meanwhile, some leaked campaign footage and operator reveals have surfaced, and thankfully, no goofy anime content has appeared to spoil the vibe.
If you’re scratching your head about what “signature weapons” are, DICE recently explained the concept in detail. These are weapons tied closely to each class’s identity, so unlocking them for all classes might change the feel of gameplay quite a bit.
Battlefield Labs data even hinted at this open beta a couple of weeks ago, so everything’s lining up for a hands-on test soon. The big question is: will players prefer the traditional locked setup or the new open approach? I’m guessing old-school fans will lean toward locked weapons, but maybe the open system could attract fresh tactics and chaos. Either way, it’s gonna be interesting to see how this plays out.
You’ll probably love this if you enjoy testing new game mechanics yourself, rather than just speculating. Will the freedom to pick any weapon mess with class balance or add a fun new layer? We’re about to find out.