CPG - Console & PC Gaming
  • Home
  • News
  • PC
  • PS5
  • Xbox
  • Switch
  • Mobile
  • Reviews
  • Esports
  • Guides
    • Lost Ark
    • Gray Zone Warfare
      • Artisan
      • Banshee
      • Gunny
      • Handshake
      • Lab Rat
      • Turncoat
    • Escape From Tarkov
      • Jaeger
      • Mechanic
        • Gunsmith
      • Peacekeeper
      • Prapor
      • Ragman
      • Skier
      • Therapist
No Result
View All Result
CPG - Console & PC Gaming
  • Home
  • News
  • PC
  • PS5
  • Xbox
  • Switch
  • Mobile
  • Reviews
  • Esports
  • Guides
    • Lost Ark
    • Gray Zone Warfare
      • Artisan
      • Banshee
      • Gunny
      • Handshake
      • Lab Rat
      • Turncoat
    • Escape From Tarkov
      • Jaeger
      • Mechanic
        • Gunsmith
      • Peacekeeper
      • Prapor
      • Ragman
      • Skier
      • Therapist
No Result
View All Result
CPG - Console & PC Gaming
No Result
View All Result
Home News

Battlefield 6 lead producer returns from vacation and lays out fixes after heavy player feedback

David Sirland returned from PTO, asked players what is bothering them, and said fixes for bots, the drone-hammer exploit, hit registration, recoil and the server browser are headed in the next patch

Angel Kicevski by Angel Kicevski
November 6, 2025 - Updated on November 29, 2025
in News, PC, PS5, Xbox
0

David Sirland, the lead producer on Battlefield 6, came back from some time off and did the thing every studio person secretly fears – he opened a question to the community on X asking what “irks” players right now. The replies poured in and Sirland spent the day answering a wall of complaints, while promising a number of fixes and quality-of-life improvements that will land in the next patch.

The outreach covered a lot of ground. Some answers were specific and actionable, others were the sort of corporate-ish reassurance that still leaves players squinting for details. Below is a clear breakdown of what Sirland said is being addressed and what still looks like it will take time.

Sirland’s original post is available on X and gives the clearest timeline for upcoming work.

PSA: It's clear there is confusion on what makes bots be in games in BF6. Let's break it down <thread>

— David Sirland (@tiggr_) November 5, 2025

Bots

A major complaint was the prevalence of bots seeding servers. Sirland explained how bots are used to fill matches as servers spin up and acknowledged the handoff to live players does not always work cleanly. The good news is the team is looking at improving the replacement logic so human players are prioritized sooner, not later.

Drone-hammer exploit

The exploit that lets players ride drones and smash them with a hammer to gain infinite height will be patched in the next update. Sirland said timings will be published officially but called the fix “coming in the next patch.” That one is pretty straightforward and will be welcome for anyone tired of vertical griefing.

Server browser

Server browsing is a sore spot. Sirland admitted the persistent server browser is hard to find and filter, and said the team intends to make official servers easier to host and keep live by allowing matchmaking to backfill them when needed. For readers still puzzling over Redsec behavior, we previously covered Redsec server details and how they run at different tick rates, which helps explain some of the matchmaking quirks.

Our look at Redsec servers and tick rates explains some of the context here.

Hit registration

Sirland confirmed the team recently identified a bug affecting hit registration and that a fix is in the works. No ETA beyond “we’re working on it,” but it was called out as a reproducible issue the developers can target.

Recoil and bloom

Weapon feel got a lot of attention. Sirland said a major pass on bloom and dispersion is planned for the next big patch, and emphasized the team wants distinctive recoil patterns so weapons feel different from each other. That is a welcome clarification for players asking why guns often feel indistinguishable in mid-range fights.

IFV laser targeting bug and vehicle balance

Another high-profile bug involves IFV lock-on behavior that makes helicopters and jets near-impossible to escape. Sirland acknowledged it as a bug and said the team is working on a fix. He also used the chance to talk about improving the “vehicle ecosystem,” a shorthand for rebalancing how different vehicles interact across modes.

UI, maps and audio

Sirland knows the UI frustrates players and said there are “several things in play” to improve it, though he did not frame an overhaul as imminent. Map size requests were answered more cautiously – more maps are coming, and the team is looking at directions that include size variation but offered no firm commitment. Footstep audio, especially on Redsec, was flagged as a top item to investigate further.

Aim assist, SBMM, time-to-death and solo queue

Controller aim assist will receive an overhaul of some kind, but Sirland kept details vague. On matchmaking, he explained the lack of strict SBMM can lead to uneven close-quarters matches, while saying the team monitors mode and map balance statistically. Time-to-death and netcode that governs it are being actively improved. Solo queue requests for Redsec were acknowledged as a commonly heard want from the community.

There is a clear roadmap of items the team can hit quickly – the drone exploit and several bug fixes look like near-term patches. Other asks, such as major UI redesigns and map-size changes, appear to be longer-term efforts. Sirland’s thread is useful precisely because it signals the studio is triaging player feedback publicly rather than vanishing behind a silence wall.

We previously noted backend stability work ahead of Season 1, which ties into some of the technical items Sirland mentioned and gives a little more confidence the team is iterating on core systems as well as surface-level fixes. Our coverage of that update has the details.

Keep an eye on official patch notes for exact timings; Sirland said patch timings will be published officially.

Join the conversation and follow us on X, Bluesky, and YouTube.

Battlefield 6

Developed by EA Digital Illusions CE

Battlefield 6

The ultimate all-out warfare experience. In a war of tanks, fighter jets, and massive combat arsenals, your squad is the deadliest weapon.

  • Genre: Shooter
  • Platforms: Xbox Series X|S, PC (Microsoft Windows), PlayStation 5
  • Modes: Single player, Multiplayer
  • Release: 2025-10-10
  • Publisher: Electronic Arts
  • Age Rating: ESRB MPEGI 16USK 18CERO DGRAC 19+CLASS_IND 14ACB MA 15+ GRAC 19+ / CERO D / USK 18 / ESRB M / PEGI 16 / CLASS_IND 14 / ACB MA 15+
  • IGDB Rating: 71.8/100
PlayStation Store Xbox Store Steam Epic Games Store Official Site
Tags: Battlefield 6EA Dice
ShareTweet
Previous Post

Rematch Chapter 3 Season 1 launches with Soundwave AR, Soul Train celebration and Fireball mode

Next Post

Player says they were banned from Steam forums for sharing Battlefield 6 tweak that disables crossplay

Angel Kicevski

Angel Kicevski

I've spent half of my life playing video games, ever since the competitive 1.6 era. Now I am happily married to Margarita Kicevski, and have two beautiful children. My goal is to deliver fresh news and updates, but most of the time I want to work on guides. Since I have rebooted this website, I am planning on making it huge. Just you wait!

RELATEDPOSTS

News

Vince Zampella, head of Battlefield, killed in crash

December 22, 2025
News

Battlefield 6 faces backlash over suspected AI artwork in Windchill bundle

December 21, 2025
News

Battlefield 6 2026 roadmap shows BR solos, new maps and gameplay tweaks

December 19, 2025
News

Another Battlefield: Bad Company is unlikely, but its former lead designer trusts Vince Zampella

December 19, 2025
News

Battlefield 6 Winter Offensive update caused widespread problems, developers say fixes are on the way

December 15, 2025
News

Leaks say Winter Wildcards is EA FC 26’s next promo

December 15, 2025

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Upcoming Games

  1. Shadows of Soldiers

    Shadows of Soldiers

    Releases January 9, 2026 in 2 hr 4 min

    PC (Microsoft Windows)

  2. The Last Goodbye

    The Last Goodbye

    Releases January 9, 2026 in 2 hr 4 min

    PC (Microsoft Windows)

  3. Pathologic 3

    Pathologic 3

    Releases January 9, 2026 in 2 hr 4 min

    Xbox Series X|S, PC (Microsoft Windows), PlayStation 5

  4. Moving Simulator

    Moving Simulator

    Releases January 9, 2026 in 2 hr 4 min

    PC (Microsoft Windows)

  5. Frostrain2

    Frostrain2

    Releases January 9, 2026 in 2 hr 4 min

    PC (Microsoft Windows)

View full release calendar →

  • Trending
  • Comments
  • Latest

Battlestate Games shares results from the in-game Survey about the Flea Market

January 30, 2025 - Updated on November 25, 2025

Escape From Tarkov 2025 Roadmap Revealed, Full Release Finally Confirmed

April 18, 2025 - Updated on November 24, 2025
Tarkov patch 0.15

Escape From Tarkov reveals the 0.15 trailer before wipe

August 14, 2024

Minecraft Update 1.21.21 Patch Notes for August 14/15

August 14, 2024

Escape From Tarkov Best Graphics Settings – Updated With Patch 0.15.5

Escape From Tarkov: How to Snipe Flea Market Items Easily?

CoD: Warzone Season 2 Update Fixes Plenty of Bugs

MW2 and Warzone 2.0 Season 3 is full of Bugs and Issues, Upcoming Fixes and more

Towerborne exits early access February 26 with full 1.0 update

January 8, 2026

Arc Raiders is swamped by cheaters, Embark Studios says changes to detection and bans are coming

January 8, 2026

Battlestate Games COO Keeps Posting Cryptic Images After Escape From Tarkov 1.0, and There’s a Pattern Emerging

January 8, 2026

MyAsus update fixes a high-severity DLL flaw that could let attackers run code

January 8, 2026

CPGPATCH NOTES

Patch Notes

Warframe Hotfix 41.0.6 tweaks The Old Peace and fixes multiple progression bugs

by Angel Kicevski
January 8, 2026
Patch Notes

The Finals Update 9.4.0 trims a few weapons, fixes dozens of bugs, and runs Snowball Blitz one last week

by Angel Kicevski
January 8, 2026
Patch Notes

The First Descendant 1.3.15 fixes vision-blocking effects and rebalances Superconductive Cooling Unit rewards

by Angel Kicevski
January 8, 2026

About Us

We are CPG - Console & PC Gaming, an independent, family-run website providing fresh news, updates, reviews, interviews, guides, and other bits and pieces from the gaming industry.

Read more

  • About Us – Our Story
  • Privacy Policy
  • Contact

© 2025 CPG - Console & PC Gaming

Welcome Back!

Login to your account below

Forgotten Password?

Retrieve your password

Please enter your username or email address to reset your password.

Log In
No Result
View All Result
  • Home
  • News
  • PC
  • PS5
  • Xbox
  • Switch
  • Mobile
  • Reviews
  • Esports
  • Guides
    • Lost Ark
    • Gray Zone Warfare
      • Artisan
      • Banshee
      • Gunny
      • Handshake
      • Lab Rat
      • Turncoat
    • Escape From Tarkov
      • Jaeger
      • Mechanic
      • Peacekeeper
      • Prapor
      • Ragman
      • Skier
      • Therapist

© 2025 CPG - Console & PC Gaming