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Battlefield 6 fix stops jump momentum from being cut off when certain weapons are equipped

Battlefield 6 has received a server-side fix for a movement bug that could halt a player’s jump momentum when certain weapons were equipped. The Battlefield Comms X account posted that the update addresses “an issue where jump momentum gets unintentionally interrupted when jumping with certain weapons equipped.” The message says the fix is live across all platforms.

If you noticed sluggish movement while jumping with your knife or the repair tool out, that behavior should be gone now. The original note came from a post from the Battlefield Comms account announcing the fix. The jump fix is part of a string of quick patches this week. The studio also issued compensation for players affected by an EA app outage. It was previously mentioned on X that Breakthrough maps were receiving backend adjustments due to some matches not always reaching the intended player counts.

Battlefield Studios has been sending fixes quickly, and the game continues to draw large crowds.

Have thoughts or questions about this fix? Drop a comment and connect with us on X, Bluesky, or our YouTube channel.

Margarita Kicevski

My job is similar to Angel's, focus on news and updates, even though most of my work is taking care of two little devils. I am here to cover when most needed, and try to deliver the best I can. It's my fault pushing Angel to reboot ConsolePCGaming.com Wish me luck <3.

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