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Home Patch Notes

Baldur’s Gate 3 Hotfix 35 arrives with Steam Deck and stability fixes

Larian Studios released Baldur's Gate 3 Hotfix 35, addressing crashes, Steam Deck performance and controller issues.

Angel Kicevski by Angel Kicevski
November 20, 2025
in Patch Notes
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Larian Studios released Baldur’s Gate 3 update November 20 as Hotfix 35. The patch leans into stability and Steam Deck improvements while fixing a handful of platform-specific crashes. The studio says the patch targets freezes and crashes across PS5, Xbox, Mac and Steam Deck, and it also adjusts the default upscaling on the native Steam Deck build. For context, the team added a native Steam Deck build in Hotfix 34 and that change set the stage for this round of fixes and tweaks our Hotfix 34 coverage.

MP1st reproduced the official notes and links to Larian’s Steam news post. The patch focuses on crash fixes during multiplayer and load operations, controller recovery on Steam Deck when switching modes, and improved VRAM use on Nvidia GPUs. Larian’s full Steam news post is available at Larian’s Steam news post.

Patch Notes – (Hotfix 35)

  • Fixed a freeze on PS5 that could occur when pressing L2.
  • Fixed a crash on Xbox on the host’s end when a client leaves a multiplayer session.
  • Fixed a crash on Xbox on the client’s end when suspending the game while loading into a multiplayer session.
  • Fixed a crash on Steam Deck Native Build and Mac that was sometimes caused when saving the game after crafting.
  • Fixed a potential crash on Mac on the host’s end during cross-play.
  • Fixed some potential crashes on Steam Deck during cross-play.
  • Bumped the default Upscaling Type from FSR 1 to FSR 2.2 to improve sharpness on Steam Deck Native.
  • Fixed a bug causing external controllers to stop working on Steam Deck Native when you use the ‘Switch to Desktop’ or ‘Return to Gaming Mode’ functions.
  • Improved loading times in some instances on the Steam Deck Native build.
  • Fixed a crash on startup when the EN locale is missing on Steam Deck.
  • Improved VRAM consumption on Nvidia GPUs

Larian continues to tweak the live game even after declaring the content phase over, and this patch is the kind that mainly matters when players run into crashes or hardware-specific quirks. Players who use Steam Deck should see sharper default rendering and fewer controller hiccups, while multiplayer groups on consoles and Mac should notice fewer session-ending crashes.

Comment below with what platform you play on and whether this update changed anything for you and follow us on X, Bluesky, YouTube for more patch coverage.

Tags: Baldur's Gate 3Larian Studios
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Angel Kicevski

Angel Kicevski

I've spent half of my life playing video games, ever since the competitive 1.6 era. Now I am happily married to Margarita Kicevski, and have two beautiful children. My goal is to deliver fresh news and updates, but most of the time I want to work on guides. Since I have rebooted this website, I am planning on making it huge. Just you wait!

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