Patch Notes

Baldur’s Gate 3 Hotfix 11 Notes and more

Baldur’s Gate 3 received a new hotfix #11, labeled v4.1.1.3956130. It’s more than just a string of numbers, it should improve the gameplay for everyone.

Baldur’s Gate 3 Hotfix #11 Now Live!

FIXES

  • You can now use soaps encountered in savegames before Patch 4.
  • Fixed the game sometimes freezing indefinitely after a reaction to a spell that hits you with multiple projectiles.
  • Fixed a crash after using a reaction that causes an attack against a dead creature.
  • Fixed an issue causing you to get stuck in certain dialogues unable to continue.
  • Fixed a blocker that could occur when trying to Long Rest.
  • Dominated followers will now follow the party as expected after loading a savegame.
  • Fixed Gale’s romance scene playing in what looks like a black void.
  • Fixed a Dark Urge flashback accidentally teleporting you to the Lower City.
  • The Cursed Skulls in Jannath’s Estate are now vulnerable to Force and Radiant damage.
  • Fixed an issue that prevented certain characters from executing their behaviours.
  • Fixed citizens and refugees in Baldur’s Gate sometimes jittering about the place or not using their proper animations.
  • Fixed some visual artefacts appearing at camp in relation to Dark Urge and Karlach dialogues. This also solved the bloodstain under
    Alfira

    suddenly becoming larger after loading a savegame.

  • Wyll and Minthara should now properly kiss a second time without the need to retrigger the dialogue.
  • Fixed an issue where a companion’s camp night dialogue could be replaced by a different dialogue that couldn’t trigger during a previous night.

Angel Kicevski

I've spent half of my life playing video games, ever since the competitive 1.6 era. Now I am happily married to Margarita Kicevski, and have two beautiful children. My goal is to deliver fresh news and updates, but most of the time I want to work on guides. Since I have rebooted this website, I am planning on making it huge. Just you wait!

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