Larian Studios studio head and Baldur’s Gate 3 director Swen Vincke, after The Game Awards 2025, wrote that the team was “going back to putting beaches in games now,” a line that prompted discussion about how the new Divinity might open.
The comment echoes the familiar boat-to-beach sequence longtime players will recognize from Divinity: Original Sin and its sequel, and the landing sequence fans saw in Baldur’s Gate 3. Vincke’s replies to fans pushed the possibility further, with one exchange responding to a request for a shipwreck-style start by saying he was “taking notes,” and another joking that he would be “wrecked” if there were no beach opening.
Past couple of have been quite the roller coaster. Super proud of the team that put it all together. They did a stellar job. Also very grateful to the @thegameawards for supporting us with the announce.
Going back to putting beaches in games now. pic.twitter.com/XFybGoXbaU
— Swen Vincke @where? (@LarAtLarian) December 13, 2025
The brief thread does not confirm specific story beats, but it does line up with Larian’s history of chaotic shore-side openings and with developer comments that the studio is working on multiple RPG projects. Fans should treat the post as a lighthearted tease rather than a formal announcement, though the exchange will likely feed early speculation about how the upcoming Divinity will set its tone and introduce players to its world.
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Divinity: Original Sin II
Developed by Larian Studios, Elverils LLC


















