Assassin’s Creed Shadows gets a substantive midseason update on October 28 – Title Update 1.1.4 goes live at 14:00 UTC (10:00 AM EDT / 7:00 AM PT) and brings new activities, parkour refinements, fresh Gold weapons, and a long list of fixes.
If you run into issues after the update, check the Ubisoft Bug Report or contact Ubisoft Support. We previously covered the earlier 1.1.1 changes and how they adjusted level cap fog and tools like the Bo staff in our coverage of the 1.1.1 update.
Patch sizes vary by platform – expect roughly 10 GB on Xbox Series X|S, about 3.4 GB on PS5, and between 4.7 GB and 9.4 GB on PC depending on platform and storefront. Top-line changes include Corrupted Castles, a new Advanced Parkour toggle with several traversal options, additional parkour improvements that work whether the toggle is on or off, new Gold weapons earnable via in-game challenges, and balance adjustments to Anomalies and rewards.
For a developer walkthrough of what comes next for Shadows, watch the Fall Roadmap Update:
Patch Notes – 1.1.4
- Xbox Series X|S: 9.97 GB
- PlayStation 5: 3.44 GB
- PC: 9.4 GB
- Steam: 4.7 GB
- MAC: 9 GB
CORRUPTED CASTLES
Corrupted Castles are a new Animus themed activity allowing you to revisit castles in a whole new way. Previously completed castles may now become corrupted. They will now be filled with Animus anomalies such as Corrupted Samurai Daisho that patrol with heightened aggression and altered patterns. Kill them all to unlock a Corrupted Castle’s chest that awards Gear and Gold, making each assault a meaningful experience.


Starting at level 30 and after completing at least 3 castles, up to five corrupted castles will appear on the map each season, giving you plenty of opportunities to re-engage the castles at higher levels for greater rewards.

New Parkour Update
Following the first Parkour update, the team has made further tweaks to traversal across Feudal Japan. The main additions and changes are listed below.
Advanced Parkour Features
A new toggle option named Advanced Parkour gives players more freedom of expression. When toggled through the gameplay menu, it removes all parkour barriers, meaning you can perform side and back ejects from any height. Time to risk life and limb for those death-defying parkour runs!

Advanced Parkour: Side & Back Ejects
The Advanced Parkour option refines control for side and back ejects. Pressing Parkour Up while jumping to the side or back will still give you the height to reach your landing spot. However, if a decent landing spot is not available, you will now launch sideways or behind as far as possible, without any height restriction.
Assassin’s Creed Shadows: Advanced Parkour – Side & Back Ejects
Advanced Parkour: Side Eject Down
Performing a side eject with parkour down will send you downward at a sharp angle, generally closer to your starting point, meaning you will never gain any height. The Advanced Parkour option enables subtle changes intended for parkour aficionados.
Assassin’s Creed Shadows: Advanced Parkour – Side Eject Down
General Parkour Improvements
These improvements work whether Advanced Parkour is toggled on or off.

Vertical Ledge Grab (Non-Standing Objects)
Vertical Ledge Grab now includes Non-Standing Objects such as beams and lanterns, expanding where players can catch ledges.
Assassin’s Creed Shadows: Vertical Ledge Grab (Non-Standing Objects)
Manual Jump (Non-Standing Objects)
A Manual Jump option from Non-Standing Objects enables more creative shortcuts while running along rooftops or beams. This is not a full manual jump; it only works from Non-Standing Objects.
Assassin’s Creed Shadows: Manual Jump (Non-Standing Objects)
Directional Catch Ledge
The Directional Catch Ledge lets you press towards the nearest ledge and tap Parkour Up to catch that ledge and prevent falling. This works from any height and pairs well with Advanced Parkour or when a grapple hook misjudgment occurs.
Assassin’s Creed Shadows: Directional Catch Ledge
Gold Weapons
New Gold weapons are now earnable by completing specific challenges. The Gold Katana and Long Katana from TU 1.1.2 remain New Game + bound, while these additions can be unlocked by meeting the following requirements:
- Tanto – Complete all Legendary Sumi-e
- Bow – Complete all Horse Archery
- Kusarigama – Complete all Meditation
- Naginata – Complete all Kata
- Kanabo – Reach level 100
- Teppo – Reach Hideout level 13

ADDITIONAL HIGHLIGHTS
Anomalies
Since the July update, the number of weekly Anomalies was increased to speed Project progression. To rebalance that change, on October 28 the Infinite Reward tier Keys award will be reduced from 400 to 100 Keys. Players are encouraged to activate different Projects once main rewards are claimed to unlock more content and Keys.
- In the Projects menu, the Anomalies tab is now accessible from the rewards page instead of the menu landing page.
- With Corrupted Castles, a related Anomaly will appear in every weekly rotation to award Data Fragments for completing this new activity.
LIST OF BUG FIXES
General
- The Sakura Fox mount is no longer having an identity crisis and no longer uses horse sound effects.
- Addressed an issue where the Pathfinder navigation would end abruptly in New Game+ when heading to Mount Sen.
- Tomiko no longer mentions that Katsuhime has left the hideout even though she was still there. Awkward…
- Fixed an issue where the “Olive Black Cat” collectible pet was missing for players who did not own the Claws of Awaji DLC.
- Increased XP given to players from Animus Anomalies by 100%.
- Increased the chance to get gold from a stockpile with a Stable level 4 to 30%.
- Lowered the cost to purchase Gold at Itinerant Vendor by 50%.
Gameplay
- Fixed an issue where the codex entry ‘Board Games’ could not be unlocked.
- ‘Slash Of Sprecher Naginata’ can now be correctly upgraded at the forge.
- Resolved an issue where collected keys did not appear in the inventory. If only it were this simple in real life…
- Yagoro no longer appears as an enemy after being recruited as an ally.
- Addressed an issue where players were forced into the Nagano Saemon fight after talking with Nobutsuna.
- The ‘Heightened Reflexes’ ability no longer triggers random Mon burst effects.
- Fixed an issue where a large crate could be moved outside of its rails in Shimosato Kofun.
- The Master Samurai trophy now unlocks correctly when using the ‘Reflect Projectiles’ engraving.
- Fixed an issue where players received duplicate legendary items in New Game+ after completing quests or opening legendary chests.
- Players now correctly spawn inside of the Hongu Kakurega after fast traveling.
- Fixed an issue where NPC ally chat bubbles would disappear when approached in the hideout. They must have been shy.
- Contracts will now refresh in Awaji if a season passes while in Japan and vice versa.
- Fixed an issue with already discovered opportunities for locations and vendors in Awaji not appearing as completed.
- Demolishing hideout buildings will now refund the cost of all levels.
- Fixed an issue where players kept the perks of demolished hideout buildings.
- Fixed an issue where The Stray Dog pet, from ‘Thrown to the Dogs’ Story quest, was not available in your hideout. All doggos are welcome here!
- Added workaround for players who successfully performed Kata or Kujikiri and not appearing as completed.
- Performing the Kata or Kujikiri again will now show as completed.
- Fixed issue where the ‘Shuriken explode in a radius of 2 meters’ and ‘Kunai explode in a radius of 2 meters’ perks were applying weapon affliction buildup on top of tool affliction buildup.
- Addressed an issue where the ‘+15% damage per non-Legendary Gear equipped’ worked with Artifact gear equipped.
- Fixed issue where the ‘Slash of Sprecher Naginata’ Naginata and the ‘Crowd Pleaser’ Kanabo couldn’t be upgraded past level 60.
- Fixed an issue where the ‘+6% Affliction Buildup when hitting multiple enemies’ perk wasn’t awarded upon killing Fujichika Nakayama.
Visuals & Graphics
- Addressed an issue where a staircase was floating in Miyazu Bay. Mind your head…
- Fixed an issue where a crack appeared incorrectly in the water pool near Yakami Watch Tower Viewpoint.
- Teppo will no longer appear on the characters’ backs during cutscenes.
- Resolved an issue where Naoe’s flips became inverted mid-air. That’s impressive, even for Naoe!
- Overly dark shadows no longer appear on the Gobo Elder’s door.
- Fixed an issue where a tree was floating near the river northwest of Koriyama. Mind your head… again.
- Fixed an issue where ground textures were floating north of Kamaguchi Village.
- Naoe’s eyes no longer remain wide open during cutscenes. You okay, Naoe?
- Fixed the wooden beam covering a painting in the hideout when using the Dragon Skin.
- Fixed an issue where Naoe’s ‘Flying Leaf’ Katana sheath remained permanently stuck on the character model in New Game+.
- Fixed an issue where floating logs appeared in Omizo after fast traveling to the Omiko Kakurega.
- The Enhance feature at the forge will now display improvements correctly on the perks for enhanced items level 5 and 9.
- Fixed an issue where the “Head Piece of Ashes” and “Dragon’s Roar Light Armor” stats were not properly increased when enhanced at the forge.
- Addressed some armor damage perks that did not showcase the correct values, this is a text-only change.
Localization
- Corrected the German localization for ‘Turning the Tables’.
- Corrected a word that was missing in the ‘Salt Production’ codex entry.
- Corrected the German localization of the Naoe quest ‘Kii Assassin Outpost’.
Photo Mode
- Resolved an issue where cloth continued to move while Photo Mode was active.
- Fixed an issue where the Ink Filter appeared distorted and did not display blood as red in Photo Mode.
SPOILERS WARNING!
Quests
- Addressed an issue where the guests ‘Takeshima Kata’, ‘Osaka Kuji Kiri’, and ‘Itto Ittosai I Kata’ would not complete.
- ‘Chained’: Players are no longer stuck in the Rift World after completing the Rift.
- ‘Defend Local Pilgrims’: Fixed an issue where the Buddhist monk disappeared during the quest in Winter Raiders Hayate.
- ‘Out of the Shadows’: Addressed an issue where players couldn’t leave the room after speaking to Tomiko. She only wanted some company…
- ‘Tea Bowls For Rikyu’: The game no longer skips to the end of the ‘Pilgrimage’ quest after completion.
- ‘Topple The Traitor’: Addressed an issue where players were desynchronized during the fight.
- ‘The Wheel Unmasked’: players are now able to progress at the Peeking Through the Door step.
- ‘Thrown to the Dogs’: Resolved progression and/or reward issues within the quest.
- ‘Mayu’s Offerings’: Fixed an issue where the quest completed automatically in New Game+.
- Rolling Glen Kuji-Kiri’: The quest now correctly registers completion.
Questions or reactions to the new parkour options and Corrupted Castles? Share thoughts and tips and follow along for future updates on X, Bluesky, and YouTube.





















