Assassin’s Creed Shadows continues to make waves since its release on March 20. Lauded for its impressive gameplay and storytelling, this installment has not only sold millions of copies but also garnered critical acclaim from numerous outlets. The game is being hailed as a crucial moment for the long-standing franchise.
In less than a month after its launch, Assassin’s Creed Shadows has started raking in accolades—well, sort of.
The title recently secured the Players’ Choice award for March, voted on by fans through a poll hosted on the PlayStation Blog. Given the fierce competition, especially from popular titles like Hazelight’s Split Fiction, it’s quite an achievement.
I strongly feel that Assassin’s Creed Shadows will continue to gather prestigious awards this year. Ubisoft has delivered one of the most remarkable experiences we’ve seen in recent years within this franchise—a sentiment I echoed in my detailed review of the game.
I had the pleasure of catching up with Masumi (Naoe), who voices one of the key characters in Assassin’s Creed Shadows, during last night’s BAFTA Games Awards. We discussed her thoughts on both her role and some of the more contentious aspects of the game.
This journey isn’t over yet; Ubisoft is actively developing downloadable content (DLC) and working tirelessly on patches to improve quality-of-life features. A recent patch addressed several issues that I had been eager to see resolved.