CPG - Console & PC Gaming
  • Home
  • News
  • PC
  • PS5
  • Xbox
  • Switch
  • Mobile
  • Reviews
  • Guides
    • Deadlock Hero GuidesNew
    • Gray Zone Warfare GuidesNew
      • Artisan
      • Banshee
      • Gunny
      • Handshake
      • Lab Rat
      • Turncoat
    • Escape From Tarkov GuidesNew
      • Jaeger
      • Mechanic
        • Gunsmith
      • Peacekeeper
      • Prapor
      • Ragman
      • Skier
      • Therapist
No Result
View All Result
CPG - Console & PC Gaming
  • Home
  • News
  • PC
  • PS5
  • Xbox
  • Switch
  • Mobile
  • Reviews
  • Guides
    • Deadlock Hero GuidesNew
    • Gray Zone Warfare GuidesNew
      • Artisan
      • Banshee
      • Gunny
      • Handshake
      • Lab Rat
      • Turncoat
    • Escape From Tarkov GuidesNew
      • Jaeger
      • Mechanic
        • Gunsmith
      • Peacekeeper
      • Prapor
      • Ragman
      • Skier
      • Therapist
No Result
View All Result
CPG - Console & PC Gaming
No Result
View All Result
Home News

Arma Reforger Is Getting a New Update on Xbox

Margarita Kicevski by Margarita Kicevski
June 16, 2022
in News, PC, Xbox
0

Bohemia Interactive announced a new update on the Xbox platform for Arma Reforger. The game will be updated today, June 16, starting today from 12:00 to 15:00. This update will be the same as the PC one that concluded yesterday, dealing with a couple of crash client and server crash issues, including other anomalies that are considered to toll a high load on servers.

As for the backend issues, access tokens should now refresh properly, which should deny loss of communication. Is this exactly when Arma Reforger gets polished? The Engine itself will now properly skip unknown classes at the end of a parent scope, unlike before. There are plenty of other fixes, and you can find the official changelog just below.

Arma Reforger 0.9.4.73 Changelog

Multiplayer

  • Fixed: Finalizing connections while they are being established could crash the game
  • Fixed: Dedicated Server shutdown issue
  • Tweaked: Network traffic optimization (characters and vehicles use half of the previous version’s traffic on average)

Game

  • Fixed: Binding of mouse buttons
  • Fixed: TagMainIdle was missing from IdleTurnMaster, possibly causing excessive idle-to-move transitions and crashes
  • Fixed: Potential crash in AI movement
  • Fixed: Map contours were not always aligned with other map data properly
  • Fixed: An unused map descriptor in small Conflict scenarios would be visible
  • Fixed: Ladder position on church prefabs
  • Fixed: Incorrect colliders on certain walls
  • Fixed: A hidden dialog on top of the main menu that would prevent interacting with it
  • Fixed: RegisterRemnantsPresence access out of bounds
  • Fixed: Vehicle and turret inventory slots can no longer be drag-and-dropped
  • Fixed: Damage state event for vehicles
  • Fixed: Enemy direct speech UI is not visible anymore
  • Fixed: Searching for scenario-specific servers did not work
  • Fixed: Server Browser would get stuck on the addon downloading screen if a multiplayer session required a newer version of the addon
  • Fixed: Server Browser cache may have become corrupted in some cases
  • Fixed: Default character animation state is always a bit different now, so characters do not look like clones after spawning
  • Fixed: Animations could crash the game in rare situations
  • Fixed: Environment feedback was processed and a pass of fixes was applied to Everon
  • Fixed: Randomization of base callsigns
  • Fixed: Completing the Tutorial communication stage with an invalid condition
  • Fixed: Calling Identity.GetFullName() could crash the game
  • Fixed: Mod version checking would not work correctly
  • Fixed: Mods did not show ‘update available’ until a user requested data explicitly
  • Fixed: Scrolling in the Workshop while loading addons could lead to a game crash
  • Fixed: Multiple crashes in Workshop
  • Fixed: Workshop could get stuck if you opened and closed it in quick succession
  • Fixed: Incorrect links to the Reforger Wiki in the main menu
  • Tweaked: BTR-70 and Ural gear shifting
  • Tweaked: Lowered throwing speeds of all grenades
  • Tweaked: Lowered ADS toggling time on all weapons
  • Tweaked: Minor memory allocation optimization for AI perception
  • Tweaked: Receiving on a second radio while transmitting on platoon channel
  • Changed: Remnants randomization in Conflict (should be a little less predictable now)
  • Changed: Keybind to drop an item from the inventory changed to the X-key
  • Added: Wreck models for various vehicles
  • Added: Static models of various vehicle wrecks used on the map
  • Removed: Radio menu hint removed from VonDisplay

Backend

  • Fixed: Access tokens would not refresh properly, possibly leading to failure of communication with the backend
  • Fixed: Workbench would get switched to Edit Mode in case of failure of communication with the backend

Enfusion

  • Fixed: Script compiler issues
  • Fixed: Unknown classes at the end of a parent scope are now correctly skipped when reading containers

Workbench

  • Fixed: Multiple crashes related to terrain and roads
  • Fixed: Terrain tool would stay available even after deleting the terrain
  • Fixed: Road/flatter layer would remain even after deleting the terrain
  • Fixed: Missing the road/flatter heightmap layer in some cases
  • Fixed: Roads were not always updated when sculpting terrain after its deletion/creation or undo/redo operations
  • Fixed: Incorrect list of surface materials in some cases
  • Fixed: Terrain deletion undo could corrupt memory with invalid terrain edit info
  • Fixed: Terrain entity renaming after undo/redo could cause loading of the terrain again
  • Fixed: Crash after disabling a hidden entity
  • Fixed: Crash after resetting a widget slot
  • Fixed: Crash when deleting a point in the spline tool
  • Fixed: Overriding layouts in addons would result in duplicated widgets
  • Changed: Terrain tool’s maximum sculpt strength changed to 5000
  • Changed: Layout Editor can use prefabs from packed data now
  • Added: WAV file overriding in mods
  • Added: Starting Workbench with -EnableWARP CLI makes it possible to run even without a D3D12-capable GPU
  • Removed: Obsolete navmesh prefabs
Tags: Arma ReforgerBohemia Interactive
ShareTweet
Previous Post

The Cycle: Frontier servers will go down for another small Hotfix

Next Post

Amazon Will Give Away 30 PC Games on Prime Day

Margarita Kicevski

Margarita Kicevski

My job is similar to Angel's, focus on news and updates, even though most of my work is taking care of two little devils. I am here to cover when most needed, and try to deliver the best I can. It's my fault pushing Angel to reboot ConsolePCGaming.com Wish me luck <3.

RELATEDPOSTS

Patch Notes

Arma Reforger 1.3.0.170 Update Brings Fixes, Tweaks, and New Modding Tools

May 7, 2025
News

Arma Reforger 1.3 Patch Notes Revealed

March 27, 2025
Arma Reforger Soldiers in a lavish environment
Patch Notes

Latest Update for Arma Reforger Brings Key Fixes and Improvements

February 27, 2025
DayZ
News

DayZ’s Latest Update 1.27, Patch Notes and More

February 25, 2025
Arma Reforger Soldiers in a lavish environment
Patch Notes

Arma Reforger Experimental Update 1.3.0.84 Patch Notes

February 20, 2025
News

Arma 3 Finally Gets Multi-Threading Support After a Decade

January 5, 2025

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

  • Trending
  • Comments
  • Latest

Battlestate Games shares results from the in-game Survey about the Flea Market

January 30, 2025

Escape From Tarkov 2025 Roadmap Revealed, Full Release Finally Confirmed

April 18, 2025
Tarkov patch 0.15

Escape From Tarkov reveals the 0.15 trailer before wipe

August 14, 2024

Minecraft Update 1.21.21 Patch Notes for August 14/15

August 14, 2024

Escape From Tarkov Best Graphics Settings – Updated With Patch 0.15.5

41

Escape From Tarkov: How to Snipe Flea Market Items Easily?

32

CoD: Warzone Season 2 Update Fixes Plenty of Bugs

28

MW2 and Warzone 2.0 Season 3 is full of Bugs and Issues, Upcoming Fixes and more

19
Twitch Logo

Twitch Tests Picture-in-Picture Ads to Keep Streams Front and Center

May 14, 2025

Summoners War v8.7.2 Update Brings New Monsters and World Arena Changes

May 14, 2025

F1 25 Reveals Official PC Specs for 8K and Path Tracing Gameplay

May 13, 2025

Scheduled Server Maintenance for Stalcraft: X on May 14, 2025

May 13, 2025

CPGPATCH NOTES

Patch Notes

Summoners War v8.7.2 Update Brings New Monsters and World Arena Changes

by Margarita Kicevski
May 14, 2025
Patch Notes

Unrailed 2 Experimental Update Brings New Biome, Boss Tweaks, and More

by Angel Kicevski
May 13, 2025
Patch Notes

Enshrouded Hotfix #24 Addresses AMD RX7XXX GPU Crash Issue

by Margarita Kicevski
May 13, 2025

About Us

We are CPG - Console & PC Gaming, an independent, family-run website providing fresh news, updates, reviews, interviews, guides, and other bits and pieces from the gaming industry.

Read more

  • About
  • Privacy Policy
  • Contact

© 2024 CPG - Console & PC Gaming

Welcome Back!

Login to your account below

Forgotten Password?

Retrieve your password

Please enter your username or email address to reset your password.

Log In
No Result
View All Result
  • Home
  • News
  • PC
  • PS5
  • Xbox
  • Switch
  • Mobile
  • Reviews
  • Guides
    • Deadlock Hero Guides
    • Gray Zone Warfare Guides
      • Artisan
      • Banshee
      • Gunny
      • Handshake
      • Lab Rat
      • Turncoat
    • Escape From Tarkov Guides
      • Jaeger
      • Mechanic
      • Peacekeeper
      • Prapor
      • Ragman
      • Skier
      • Therapist

© 2024 CPG - Console & PC Gaming