Embark Studios’ ARC Raiders is set to go live around midday CET on Oct. 30 and will launch with a new map called Blue Gate, plus a handful of purpose-built tools to fight the game’s murderous machines. A hands-on preview at Dot Esports during a closed event on Oct. 23 revealed the map and several new pieces of gear.
Blue Gate feels different from maps like Buried City and Dam Battlegrounds. It is more open, with rolling plains, long sightlines, and pockets of Italianate villas tucked into a mountain valley. That openness pushes teams toward long-range engagements; snipers and battle rifles were often the weapons of choice during the preview.
Blue Gate also hides small puzzles and loot stashes. One villa contains a locked basement that opens only after activating four buttons around the building, and another hut leads to an open basement with an eerie torture room and a few weapons to scavenge. These little secrets reward exploration without forcing players off the main roads.
ARC machine presence on Blue Gate is higher than on some earlier maps, which makes roaming squads run into Bombardiers, Leapers, Rocketeers, Snitches, Hornets, and swarms of weaker drones more often. To help with that pressure, the preview put new anti-ARC equipment into players’ hands.
The standout is the Hullcracker, an Epic launcher built to punch holes in ARC armor. It behaves a bit like the Wolfpack grenade, but for heavy targets. In testing, it took roughly four rockets to drop a Rocketeer or a Leaper, meaning a full squad with Hullcrackers can hunt high-value machines instead of running away from them. There are also gadgets, such as the Photoelectric Cloak, which mask you from ARC detection and open tactical options for sneaking past patrols or staging an ambush. These additions change how a team approaches Blue Gate. The map’s sightlines reward long-range play, but the denser ARC spawns and the availability of anti-ARC weapons encourage proactive machine hunts.



















