
Apex Legends’ first week with EA Javelin Anticheat saw the system prevent 265,550 cheating attempts before they could affect gameplay. The anti-cheat team also banned 12,969 accounts, according to its October 8 update.
Prevention and enforcement count different outcomes. Javelin is designed to stop unauthorized software and cheating attempts from working, so an attempt blocked before it affects a match does not necessarily result in a ban.
The first-week tally covers Javelin’s September 29 PC rollout, which completed Apex’s transition from Easy Anti-Cheat. The team tracked 40 cheat programs and disrupted 91% of them during the period.
Hardware-cheating enforcement included 4,058 bans for Aimzenix, 1,201 for Cronus, 141 for Titan, and 199 for XIM. The team said its detections and supporting evidence are intended to distinguish cheating from legitimate hardware use.
Respawn is investigating videos circulating that show severe cheating activity and said it would share more information soon. Javelin is a PC system, and the team said it would have updates for console players in the coming weeks.
How much weight do you give prevention numbers compared with account bans when judging an anti-cheat system? For updates on Javelin’s detections and the coming console news, stay connected on X, Bluesky, YouTube, Instagram, Steam, and Telegram.
Apex Legends
Developed by Respawn Entertainment






