There’s nothing quite like the feeling of diving into a fresh gaming session only to find out the opposing team is a mix of seasoned pros and a few players who seem to be wielding sticks instead of controllers. Activision has decided it’s time to shake things up in Call of Duty: Black Ops 6, rolling out a patch that quietly puts the brakes on one notorious exploit: reverse boosting.
For those unfamiliar with this cheeky tactic, it involves juggling two accounts. One account is for your glory days, racking up kills and street cred, while the other… well, let’s just say it might have stats that could make even a noob cringe. Players could slip into lobbies filled with less experienced foes by hopping into matches with their less-than-stellar account. It was practically an open secret among streamers and YouTubers looking to showcase insane kill-to-death ratios without needing some fancy VPN magic.
So what did they actually do?
- Patching reverse boosting exploit (“2 boxing”) by preventing joining sessions during pre-game lobby or active matches.
- No official announcement made regarding this change.
- Focus remains on maintaining balance within SBMM.
- Continued efforts against VPN users and AFK gameplay.
In this recent patch, Activision has pulled off what feels like a magician’s trick, as players can no longer join another player’s session if they’re in either the pre-game lobby or mid-match. Poof! Just like that, reverse boosting takes its final bow.
Interestingly, unlike their previous crackdown on VPN users and AFK players, you won’t find any grand announcements about this change in their patch notes. It seems Activision is opting for stealth mode here. I mean, as someone who dabbled in this exploit myself (guilty!).
So, what do we think about Activision ending reverse boosting?
Until next time, see you around!