The Dead Rising Deluxe Remaster, published by Capcom, had its Denuvo anti-tamper removed and replaced with Enigma on September 1. That change matters because it answers long-standing player concerns about intrusive DRM and could affect performance, modding, and trust as the remaster reaches its first anniversary.
The remaster enhanced the original game’s textures and refined a handful of systems to modern standards, while preserving Frank West’s chaotic tone. The update collection fixed the dodge roll, adjusted the AI, and added an autosave feature that prevents lost progress, which some players praised, while others missed the original difficulty.
The inclusion of Denuvo at launch left a subset of players uneasy due to performance concerns when the anti-tamper technology has been misapplied; reporting on those concerns remains linked here regarding alleged implementation impacts. Examples of other developers removing similar DRM have appeared this year, with Square Enix excising Denuvo from Final Fantasy 16 and Visions of Mana, and life sim InZOI pulling it after player pushback. Capcom has previously removed Denuvo from several titles and, according to SteamDB, has replaced it with Enigma in this remaster.
Players still debating whether to buy the remaster can find alternatives in curated lists of strong single-player picks, including our selections for the best action-adventure games and the best open-world games. Disclosure and editorial details are available in the site’s editorial policy. While the DRM change won’t satisfy everyone, it sets a clearer baseline for how the remaster will behave on PC going forward.
Share thoughts in the comments to discuss the removal and its implications for DRM and performance. X and Bluesky are good places to keep the DRM conversation going across both platforms.