The latest hotfix update for Silica is out now, addressing several reported issues with the Harvester and providing various quality-of-life improvements and performance fixes.
This update addresses numerous issues. Players had previously been unable to select a team when Strategy mode restarted and were forced to rejoin the game. This issue and the automatic deselection of units have been resolved when clicking on the minimap.
Additionally, a fix has been applied to the issue where the player unit icon would persist even after the player had entered a vehicle. Now, the icon is appropriately removed. The issue of the Harvester not stopping when the ramp was opening has also been addressed.
[Hotfix] Silica V0.7.10 Patch Notes
- Fixed: When Strategy mode ended and restarted, clients could not select a team and had to rejoin the game
- Fixed: Units were deselected when clicking on the minimap
- Fixed: The player unit icon remained when the player got in a vehicle
- Fixed: Submerged Crabs are now considered concealed and cannot be targeted
- Fixed: Harvester did not stop when the ramp was opening
- Fixed: The player list did not correctly indicate Commander in Multiplayer
- Fixed: Removed empty text input field in Strategy game mode settings
- Fixed: When the chat window is active and in Commander mode, the camera does not turn on Q/E
- Fixed: ScoreBoard only enables cursor on mouse down
- Fixed: If the HUD was hidden and cheats disabled, HUD is shown again
- Fixed: AI-controlled vehicles do not get destroyed when driving near/on a construction site
- Fixed: Pressing the mouse to get the cursor in the Scoreboard fired for infantry and vehicles
- Fixed: Chat could spam the console when unsupported characters were used
- Fixed: Chat history is no longer cleared on team change
- Fixed: Minimap did not use the correct fog texture when changing teams, leaving it white
- Fixed: Not being able to cancel production of a unit on clients
- Fixed: The player view cone on the map was not updated if not in a unit
- Changed: Crabs can no longer submerge on structure premises
- Changed: The main menu fade color from white to dark grey
- Added: Scoreboard can be opened at any time
- Added: The scoreboard displays the number of players
- Added: Server list updated on filter changes
- Added: Support for kicking players
- Added: Light machineguns to the top of the Harvester
- Added: Harvester ramp now opened with Use
- Added: Coloring of chat text by the team
- Added: Team-only text chat in italics
- Added: Chat highlights Commander messages
- Added: 3min Teleportation cooldown time after teleport (for the local player)
- Added: Crabs can be instructed to submerge by assigning a stealth move order (for now)
- Removed: Outer trusses on Refinery