Raven Software released a minor update for Warzone 2.0, addressing various bugs and making gameplay adjustments specifically for the Resurgence mode.
The update provides stability improvements by fixing a number of known crashes, ensuring a smoother gaming experience for players. Gameplay adjustments have been made to the Ashika Island Resurgence mode, focusing on score events and the time removed from the Resurgence Timer. The complete patch notes can be found below:
Call of Duty Warzone 2 March 31 Patch Notes
GENERAL
- Stability
- This update contains fixes for a number of known crashes
GAMEPLAY
Gameplay Adjustments
Ashika Island | Resurgence
- Score Events
- The time removed from the Resurgence Timer by the following Score Events has been adjusted as follows:
- Armor Break
- 1 second, down from 2
- Enemy Downed
- 4 seconds, down from 5
- Enemy Eliminated
- 4 seconds, down from 5
- Headshot
- 1 second, down from 2
- Armor Break
- The time removed from the Resurgence Timer by the following Score Events has been adjusted as follows:
BUG FIXES
- Fixed an issue with Tuning that allowed Sprint to Fire Speeds to be increased beyond intended levels
- This fix also considerably decreases the negative impact of tuning against Sprint to Fire Speed
- Fixed various issues that could cause some Players to become stuck in certain areas around Ashika Island in Battle Royale
- Fixed an exploit allowing Players to enter the Map geography with an ATV on Ashika Island
- Fixed an issue that allowed one-way bullet penetration in some spots on Himmelmatt Expo
- Fixed an issue that caused some UI text to overlap in Multiplayer Lobbies
- Addressed an issue where some Players couldn’t access the Social menu while in Building 21 in DMZ
RECENTLY UPDATED
- Fixed an issue causing a “Quit to Desktop” popup to appear when pressing escape to go back to COD HQ on PC
- Fixed an issue preventing some Operators from being selectable in Battle Royale and DMZ