Housemarque and Climax Studios have released a new patch for Returnal on PC via Steam, aiming to improve optimization, reduce crashes, and fix other bugs. The patch addresses various issues that players have reported, such as stuttering, crashes, and incorrect resolution display.
One of the key improvements is multiple optimization enhancements to reduce stuttering on CPUs with fewer than eight cores. The patch also updates the PSO system to reduce stuttering when Ray Tracing is enabled. Furthermore, the patch fixes a crash that can occur when finding or using translocators and another crash that can occur during combat or high particle effect situations.
In addition, the patch enables Intel’s XeSS screen scaling technology on non-Intel hardware, fixes a blocker that occurs when killing the Typhonops and using a Reconstructor, and corrects the display of resolutions in 3840×1600. The installation process has also been optimized to reduce file size.
Returnal PC March 10 Patch Notes
- Multiple optimization improvements to reduce stuttering on CPUs with fewer than eight cores.
- Updated PSO system to reduce stuttering when Ray Tracing is enabled.
- Fixed crash that can occur when finding or using translocators.
- Fixed crash that can occur during various combat or high particle effect situations.
- Enabled Intel’s XeSS screen scaling technology on non-Intel hardware.
- Fixed blocker that can occur when killing the Typhonops and using a Reconstructor.
- Fixed 3840×1600 resolutions not displaying correctly.
- Fixed Steam overlay run time being out of sync with in-game cycle time.
- Optimized installation process to reduce file size.
Returnal launched last month for PC after first releasing in April 2021 for PS5. Despite receiving strong critical acclaim, players have reported performance issues and stuttering. With this new patch, it is good to see that the developers are actively working on improving the game and addressing the concerns of players.
It is worth noting that this is not the first patch for Returnal on PC, and it is likely that more improvements and fixes will come in the future.