On Wednesday, Bohemia Interactive announced that DayZ is due to get hotfixes that are queued to fix issues caused by update 1.19. As the title says, the hotfixes will be available on all platforms, and the server maintenance will undergo at 14:00 CEST (Console), and 15:00 CEST (PC).
The patch notes remain scarce. As the developer noted in its most recent tweet, they will be posted after the installment. With that said, we’re going to update this article whenever Bohemia Interactive shares a glimpse of the changes.
DayZ October 26 Patch Notes
These are the first hotfixes that will be deployed after the 1.19 update, which was deployed on October 18.
Console 1.19 Update 2
FIXED
- Crawling off the edge of a higher object could glitch the character alignment
- The character could get launched into the air when changing stances close to objects
- It was not possible to crawl up steep slopes
- The character could get stuck when walking backwards along walls
- In certain situations, the screen would stutter while sprinting sideways (https://feedback.bistudio.com/T168133)
- Burying some items could result in a tilted pile of dirt
- The character could get stuck behind opened doors
- Activating a heat pack in prone would play the drinking animation
- Dialing the number on a combination lock in prone would play the chemlight animation instead
- Combining two stacks of items would result in one inventory slot being blocked (https://feedback.bistudio.com/T167758)
- The controller disconnect message would appear inconsistently when activating/deactivating mouse and keyboard support
- Widgets for the quickbar and stamina were misaligned in certain cases
- It was possible to glitch through base-building objects
- It was possible to use the vehicle horn in the pause menu
- It was difficult to access the engine widget in the Sarka 120
- Reversing into objects with M3S truck could result in major crash damage to the fuel tank
- Fixed several spawning issues related to the Halloween event
- Fixed several building issues
- It was possible for long-time players to have more than 25 servers favorited, resulting in an error in the favorites tab
CHANGED
- Updated the model of the M1025 engine
- Reduced the amount of damage the blowtorch takes on usage
- Decreased the amount of glowplugs in the world
- The light of the mummy infected now fades after death
SERVER
- Fixed: Ban list/Whitelist/Priority list would not accept all possible player identifiers
- Fixed: Setting inertia values in the cfggameplay.json to 0.0 would result in a game freeze – minimum value is now 0.01, see documentation
KNOWN ISSUES
- Vehicles spawn with wheels, wheels cannot be removed nor damaged (this is an intended, temporary change)
- this change is also recommended for community servers to ensure vehicle stability
PC 1.19 Update 2
FIXED
- Steam Achievements were not functional
- The character could get launched into the air when changing stances close to objects
- It was not possible to crawl up steep slopes
- The character could get stuck when walking backwards along walls
- Widgets for the quickbar and stamina were misaligned in certain cases
- It was possible to glitch through base-building objects
- It was possible to use the vehicle horn in the pause menu
- It was difficult to access the engine widget in the Sarka 120
- Reversing into objects with M3S truck could result in major crash damage to the fuel tank
- Fixed several building issues
CHANGED
- Updated the model of the M1025 engine
- Reduced the amount of damage the blowtorch takes on usage
- Decreased the amount of glowplugs in the world
- The light of the mummy infected now fades after death
SERVER
- Fixed: Ban list/Whitelist/Priority list would not accept all possible player identifiers
- Fixed: Setting inertia values in the cfggameplay.json to 0.0 would result in a game freeze – minimum value is now 0.01, see documentation
KNOWN ISSUES
- Vehicles spawn with wheels, wheels cannot be removed nor damaged (this is an intended, temporary change)
- this change is also recommended for community servers to ensure vehicle stability
📢Hey Survivors,
We are deploying the first of our hotfixes today across all platforms. Here's the schedule:
Consoles servers are aimed to go down at 14:00 CEST.
PC servers will go down at 15:00 CEST.
It is estimated to take one hour each.
Patch notes to follow.📒
Thank you!❤️ pic.twitter.com/ymdCIVYyET— DayZ 🖥 🎮 ❤️ (@DayZ) October 26, 2022
📢Hey Survivors,
We are deploying the first of our hotfixes today across all platforms. Here's the schedule:
Consoles servers are aimed to go down at 14:00 CEST.
PC servers will go down at 15:00 CEST.
It is estimated to take one hour each.
Patch notes to follow.📒
Thank you!❤️ pic.twitter.com/ymdCIVYyET— DayZ 🖥 🎮 ❤️ (@DayZ) October 26, 2022