News

Yuji Horii Says AI Helped Make Interrogation Room Komiya in About 30 Minutes

Players choose text prompts to get a suspect to confess, while Horii had previously discussed AI-assisted mystery gameplay.

On Oct. 11, Yuji Horii said he made Interrogation Room Komiya with generative AI in about 30 minutes. Players choose text prompts as they try to get a suspect to confess.

Horii contrasted the process with creating The Portopia Serial Murder Case, where he wrote the story, drew the art, and programmed the game himself. For Komiya, he described giving instructions to AI instead of handling the drawing and coding himself.

Horii had previously discussed AI handling interrogations and supporting mystery gameplay through conversation at G-Star 2025 in South Korea, in comments covered by Automaton. Those comments focused on AI as part of the gameplay, while his description of Komiya centers on using AI to make the game. He did not connect the experiment to Dragon Quest 12, and his post does not indicate that AI is being used on the RPG.

What would you want to know about AI’s role in making a game like Komiya? For more on AI’s place in game creation and play, stay connected on X, Bluesky, YouTube, Instagram, Steam, and Telegram.

Margarita Kicevski

My job is similar to Angel's, focus on news and updates, even though most of my work is taking care of two little devils. I am here to cover when most needed, and try to deliver the best I can. It's my fault pushing Angel to reboot ConsolePCGaming.com Wish me luck <3.

Leave a Reply

Your email address will not be published. Required fields are marked *

Back to top button