As announced by id-Software and Bethesda Softworks, DOOM is getting Free Update 5.
The update will be available today at 12PM ET. During the maintenance, window servers will be ofline. But nothing to worry about at 4PM ET everything is going to be back to normal.
DOOM’s Free Update 5 will concern multiplayer and SnapMap. In addition new game mode Infernal Run is added. What I find very interesting is the AI’s are added for multiplayer. Now they are available in Team Deathmatch and Deathmatch game modes. Below you can find the full list of DOOM’s Free Update 5.
DOOM Free Update 5 notes
1. Multiplayer
- New game mode Infernal Run
- Added bots for multiplayer
- The maximum level is now increased to Echelon 11
- DOOM Marine Armor is now available
2. SnapMap
- Added armor Customizations and Taunts
- Added Lazarus Lab–themed props
- Improved Object Limits
- Added new (first-person view) Player Camera Entity
- Persistent Integer variables that can be passed between missions within a campaign
- Save and restore your health/armor/ammo/weapons/equipment/max weapon slots/inventory
- Added the ability to Get and Set Score
- Added over 30 Lazarus Lab–themed modules
- You can now access the Leaderboard Score in the HUD
- Updated victory and post-match summary screens
- Added camera rumble FX and sounds
- Added new player modifiers
- Ledge grab time, power-up time, barrel damage, equipment cool down
- Plasma weapon mastery
- Added ability to turn off bobbing on pickups to place them however you want
- New single-player styled Objective HUD
- Added single-player Compass
- General single-player consistency pass on HUD
- Added more POI options
- Show distance, show on compass
- Additional single-player Interactables
- More interactable and customizable GUI
- Added animated Echo Events
- Editor improvement in hiding/show types of objects
- Added % encounter complete listener to encounters
- Ability to remove AI from finished encounters and events
- You can now play as the DOOM Marine in Praetor Suit Armor
- Ability to remove unspawned AI from the AIC
- Editor improvement to disable snapping of objects to the floor
- Added new FX/hazards
- Editor improvement to lock rotation when moving objects