Hideo Kojima waited four years to bring Policenauts to life
The creator conceived the graphic adventure after Metal Gear 2, but Konami moved him between departments before its PC-9821 release.

Hideo Kojima spent four years waiting to make Policenauts after first coming up with the game’s concept in 1990. The creator recently looked back at the project as the graphic adventure reached its 32nd anniversary, explaining how a series of department transfers at Konami delayed its development.
Kojima said he was 26 and had just finished Metal Gear 2 when the idea first came to him. He shared the memory in an post on X, placing the beginning of Policenauts shortly after the 1990 release.
I first came up with the concept when I was 26, right after the release of Metal Gear 2. After that, I was transferred to a planning-focused department. The following year, I moved to the Technical Research Institute. Then the PC Engine version of SNATCHER interrupted things, and… https://t.co/O1rN3IVOpD
— HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) July 29, 2026
His work on the project did not move forward immediately. Kojima said Konami transferred him to a department focused on planning, then moved him to the Technical Research Institute the following year. The PC Engine version of SNATCHER also took priority, adding another delay to Policenauts.
The PC-9821 version of Policenauts eventually launched when Kojima was 30. That means the game took roughly four years to reach players after its original concept was formed, even though the project had been interrupted by other assignments.
Policenauts remains difficult to play officially
Unlike Snatcher, which received an English release on Sega CD, Policenauts never officially launched outside Japan. Kojima appeared to agree with a fan who called its limited availability unfortunate, since most players need an emulator and a fan translation to experience it. He amplified that sentiment through a retweet on X.
The game’s status reflects the wider uncertainty around several of Kojima’s early works. Publishing rights for those titles appear to remain with Konami, while the company has continued to revisit the Metal Gear series through remakes and remasters. Policenauts and Snatcher have not received the same treatment, leaving both games largely tied to older hardware and fan preservation efforts.
Kojima’s current projects keep him busy, but Policenauts remains one of the clearest examples of how his early ideas could sit for years before reaching the screen. Tell us what you think about the game’s long wait, and follow us on X, Bluesky, YouTube, Instagram.
Policenauts
Developed by Konami






