Video game microtransactions help developers estate a firm ground in monetizing, but also encourage them to develop more content for the masterpiece. As much as it’s hurting the fan base across the glove, Microtransactions have always been the best option in turn for content development. Well, that’s not the case with Age of Empires 4, as Microsoft has already claimed that the medieval title won’t delve into the inclusion of the same.
Relic Entertainment’s Age of Empires 4 followed a great gameplay tease at X019, which received lots of praise. Now regarding the microtransactions question, the creative director Adam Isgreen has spoken in an interview with PCGamesN. Adam Isgreen further acclaimed that microtransactions for RTT (real-time strategies) are not very fitting. The report can be found below:
The idea of microtransactions in a real-time strategy game isn’t a thing. DLC, expansions – all of that is things that we’re going to be exploring for Age 4.
However, it hasn’t ruled out the possibility of receiving extra downloadable content, which may, in turn, be the right way to monetize for the game’s existence in the long term. Age of Empires 4 is coming to PC without an exact release date, while the remaster Age of Empires 2: Definitive Edition is currently available for PC.