Sony revealed its first perspectives over the upcoming and so dubbed PlayStation 5. It appears that it will hold a lot of novelties such as SSD, powerful CPU and GPU, 8K graphics and backward compatibility with PS4. However, in an interview to Wired, Sony also stated that it is far from release, as their next-gen console will probably not be released in 2019.
Even though Sony still hasn’t officially discovered the name of the upcoming console, many believe it will be dubbed as PlayStation 5. According to the most recent interview made by Wired, the system architect Mark Cerny exposed a tiny bit of secrets related to their next-gen console.
Everyone expects to hear about the next and probably most dominant console on the market. Its performance to be shockingly amazing by having CPUs and GPUs that can feed the most recent technology, satisfy and support any graphics and visual effects, no matter the quality. However, the most important thing is probably the promised hard drive, which struggled to be an investment in the PS4. We’re basically promised to receive a piece of hardware that will be more dominant than its competitors.
Having a Solid State Drive will surely change the way games are not only being played but developed as well. Its fast bandwidth is supposed to distort lengthy load times, allowing a much faster and solid gameplay experience. The explanation of this is very straightforward as it doesn’t require any deeper details. Solid State Drives are already a part of every day’s gaming, and it is the only thing the PS4 was missing in its integration. PS4 still supports an external SSD.
That’s not only it. Cerny has also discovered that the next PlayStation will be backward compatible with PS4 games. He also did not rule out the VR support, as it is listed among the next big things. According to Cerny’s statement to Wired, the next-gen console is aimed to be a revolution, not evolution and it won’t release any time soon.
One of the most important pieces of info is that the next PlayStation will stick to AMD as the main CPU and GPU supplier. It will be using the new 7nm Zen 2 microarchitecture.
PlayStation’s next-generation console ticks all those boxes, starting with an AMD chip at the heart of the device. (Warning: some alphabet soup follows.) The CPU is based on the third generation of AMD’s Ryzen line and contains eight cores of the company’s new 7nm Zen 2 microarchitecture. The GPU, a custom variant of Radeon’s Navi family, will support ray tracing, a technique that models the travel of light to simulate complex interactions in 3D environments. While ray tracing is a staple of Hollywood visual effects and is beginning to worm its way into high-end processors and Nvidia’s recently announced RTX line, no game console has been able to manage it. Yet.
Knowing that RayTracing is becoming such a big thing in the current age, Sony is planning to dominate that same area, as Radeon’s Navy family is scheduled to support ray tracing.
Regarding the price, Cerny remained silent, as Wired reported the same.