Nexon has released a character gameplay trailer for Harris, a new playable Descendant arriving in The First Descendant with the November 6 update. The short clip leans hard on a single idea: Harris went from background NPC to frontline bruiser thanks to a pair of Arche-powered mechanical arms.
Once an NPC, now a Descendant is how the trailer frames the switch, and the footage spends most of its runtime letting those mechanical arms do the talking. Harris storms into combat, grappling, smashing, and firing in ways that suggest she is built for close-quarters disruption rather than long-range precision.
The trailer is compact but clear: this is a character meant to alter engagements with raw physical presence. There are no long developer breakdowns in the Steam news post, just Harris demonstrating a handful of abilities and a tease of how she might fit into squad play.
If you want a refresher on the game’s recent cadence of character drops and events, there is related coverage of the Season 3 slate that discusses new characters and crossover content.
Watch the Harris gameplay trailer below.
Expect more details as Nexon rolls out patch notes and balance info ahead of the November 6 release. For now Harris looks like a straightforward melee-forward option for teams that want to push fights into tight spaces and force opponents off angles.
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