Helldivers 2 is still breathing fire and coughing smoke. Arrowhead’s CEO Shams Jorjami has warned that getting the game back to a steadier performance level will not be quick work, and that meaningful gains will take many months even while the studio continues to ship fixes. The problems are familiar by now: stutters, dips in frame rate, and odd glitches that creep in as small changes pile up. Arrowhead has already been issuing hotfixes and patches, and at times the team has delayed larger updates to focus on stability. That delay strategy is documented in our earlier coverage of the studio delaying updates to fix performance problems.
Jorjami’s message is blunt and, to some players, a little wearying: the studio will keep pushing patches, but the underlying work required to lift performance will stretch across many months. The CEO also acknowledged the role of accumulated technical debt that crept in after recent updates, which is part of why fixes have been gradual rather than instant. That does not mean Arrowhead is idling. Nerfs, buffs, and balance passes are still arriving alongside performance tweaks, and the team has been transparent about incremental wins. Still, players wanting a quick return to consistently smooth 60 FPS or better should expect a longer slog rather than a single magic patch.
There’s also the practical trade-off the studio faces when it comes to expanding multiplayer scope; earlier comments explained why 16-player lobbies aren’t on the table right now, because more players would more heavily tax frame rates and stability. For a sense of the team’s public communications and some of the visual updates, a developer video is available below.
The short version: fixes are coming, and they will likely arrive as a series of incremental updates rather than a single sweeping recovery. Expect more patches, expect ongoing tuning, and expect patience if you want Helldivers 2 to feel rock-solid again.
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