The World of Warcraft Midnight alpha has exposed one obvious truth – once you pull combat mods out of a game that has leaned on addons for 20 years, players notice fast. Blizzard says it’s listening and will update the default raid frames to address complaints from healers and some tanks, while still keeping the more onerous addon restrictions that started the alpha test.
Blizzard began testing Midnight with a very restrictive combat logic to stop addons from automating fight decisions. That move removed many familiar tools for raiders, and after early feedback, the developer eased a few limits, such as allowing mods to access chat during encounters again. The next round of changes aims to make the built-in group UI less painful for healers.
What’s changing – the current default layout keeps the player name top left, buffs bottom right, debuffs bottom left, dispels top right. Blizzard plans to keep that layout as the default, but will offer two additional configurations inspired by popular addon layouts. Dispellable effects will get bolder icons and coloured borders to stand out more. Role-specific debuffs like tank swaps will be larger, so the player in that role sees them quickly.
The developer is also beefing up enemy cast bars to highlight necessary casts with a brighter animation, and addons will still be allowed to tweak the appearance of that important-cast state. There’s work on TTS-style alerts for combat events, too, such as announcing life and resource totals, calling out target health and names, and playing sounds for changes to secondary resources like combo points.
These are practical, focused fixes rather than a full return to the addon-driven setup many raiders prefer. The overarching goal remains clear: stop addons from making combat decisions for players while still letting them change how information is displayed. Addons will be able to display boss timelines, countdown bars, and custom events like break timers, but not auto-play the fight for you.
There’s still a fair bit of work ahead. Alpha testing is the start of a long process, and Blizzard warns that significant changes and iterations will continue through beta testing. For background on Midnight’s story direction, we previously covered Midnight will have players replaying the Blood Elf story.
Watch the short clip Blizzard included here:
If you want the official explanation from Blizzard, read the developer post on the World of Warcraft site linked in their announcement.
Join the conversation and tell us whether the changes go far enough, or if healers and tanks still need more tweaks. Connect with us on X, Bluesky, YouTube.


















