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Home Patch Notes

Once Human patch 2.1.5 fixes weapon prompts, collision, custom server and badge bugs (October 19)

Version 2.1.5 (October 19) addresses UI and gameplay bugs across PC and mobile, covering weapon prompts, collision, custom servers, badge display and other issues.

Angel Kicevski by Angel Kicevski
October 20, 2025
in Patch Notes
0

Starry Studio published Version 2.1.5 on October 19 with a grab‑bag of bug fixes for Once Human and Once Human: RaidZone on PC and mobile. The announcement addresses a combination of UI, collision, and server issues reported by players.

Patch Notes – Version 2.1.5

Here are the implemented or upcoming bug fixes for Once Human and Once Human: RaidZone as listed by the developer.

  1. Fixed an issue where switching weapons could occasionally trigger the incorrect “No Other Weapon Equipped” prompt.
  2. Fixed collision detection errors for 1/2 Foundations, 1/4 Foundations, fences, and gates.
  3. Fixed an issue where invitation codes could not be entered on the custom server invitation input screen.
  4. Fixed the incorrect limit for personalized badge displays. The current cap is now set to 70 badges to keep the display stable, with further optimizations planned.
  5. Fixed an issue where players could not use Claim All in securement units under certain conditions.
  6. Fixed a rare issue where interaction options would not disappear after using certain facilities.
  7. Fixed a potential issue where cross‑server teams could incorrectly enter dungeons in custom servers.
  8. Fixed a rare issue where existing characters may not display properly in custom servers.
  9. Fixed an occasional issue with gathering in the wilderness.

Once Human (non‑RaidZone)

  1. Fixed an issue in Lunar Revelry visional servers where players could not glide or swim after completing the Lord of Moonlight transformation trial.
  2. Fixed missing Mystical Crates in PvE scenarios such as Fiskur Harbor and Avalanche Monolith strongholds.
  3. Fixed an issue preventing multiplayer teams from entering the boss stage in Securement Silos (Nightmare) – ALPHA.

Once Human Development Team

Discuss the update or report new issues and follow for more patch coverage: X, Bluesky, YouTube.

Tags: Once HumanStarry Studio
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Angel Kicevski

Angel Kicevski

I've spent half of my life playing video games, ever since the competitive 1.6 era. Now I am happily married to Margarita Kicevski, and have two beautiful children. My goal is to deliver fresh news and updates, but most of the time I want to work on guides. Since I have rebooted this website, I am planning on making it huge. Just you wait!

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