Escape From Duckov, Team Soda’s feathered extraction shooter that launched on PC on October 16, 2025, is punching well above its weight on Steam right now. The bizarre pitch of ducks with guns has translated into an enormous player tailwind. According to SteamDB charts for Escape From Duckov and Hollow Knight: Silksong, the new looter-shooter has roughly double the concurrent players that Silksong is seeing at the exact moment, with the extraction title logging a massive 24-hour presence and a fresh historic peak.
SteamDB data shows Escape From Duckov registering about 146,602 concurrent players in the last 24 hours, and roughly 137,563 players online at the time the charts were captured. Hollow Knight: Silksong, by comparison, sat near 81,953 players online with an 85,830 peak in the previous 24 hours. The raw numbers are available on the SteamDB charts for Escape From Duckov and Hollow Knight: Silksong.
Escape From Duckov is a top-down extraction looter-shooter that leans into high-risk mechanics – players can lose inventory when knocked out – plus base building and progression as they try to escape the strange world of Duckov. The game store page on Steam outlines the concept and loop for new players: start as an Average Duck, gather gear, upgrade a hideout, and try to make it out alive. See the store page for details on Steam.
Lots of successful indies ride a novelty wave early on, and Escape From Duckov looks like it has whipped up one of those waves, for readers who want background on the title and its early momentum, earlier coverage of the game is available here.
Whether Duckov sustains this audience or the numbers cool off after the initial surge will depend on retention, content updates, and how well Team Soda irons out balance and server issues as more players pour in. For now, the sight of a brand-new indie topping a beloved metroidvania in concurrent players is a reminder that Steam trends can surprise – and sometimes they come with feathers.