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DICE plans Battlefield 6 weapon and progression buffs, aims to cut Portal XP farms

DICE has acknowledged player frustration with Battlefield 6’s slow weapon progression and player progression, stating that an update due next week will lift rewards and ease the early attachment grind. The studio posted the change notice on its Battlefield Comms X account after players complained that unlocking attachments and hitting meaningful weapon ranks takes too long. The phrase Battlefield 6 has been tied to those conversations since launch.

The planned adjustments will increase XP gains from match completion and daily bonuses, while also reducing the XP required for early attachment ranks, allowing players to reach useful unlocks faster. DICE also plans to lower the career-rank floors for several assignments, allowing more players to start them earlier. The developer warned that in-progress weapon progression may show odd UI values at first, but should correct itself after playing a match with the weapon.

Specifically, DICE listed a set of changes that includes larger daily bonuses and reduced XP needed for the first 20 attachment ranks. The studio said those moves are part of an effort “to make the progression experience feel smoother and more rewarding while still keeping that sense of achievement when you complete a milestone like fully mastering a weapon.

On Portal, DICE says it is preparing server-side adjustments to curb the number of XP-farming experiences that have clogged the mode since launch. The team posted “We are developing adjustments that are intended to diminish the number of XP farms taking up server space while further emphasizing playing with friends on both custom and verified experiences.” Implementing that change will require backend maintenance and a one-time republish of custom and verified experiences by creators before servers can be recreated.

The studio expects both the XP and Portal changes to go live next week, but did not provide an exact date because testing and certification remain. DICE has also acknowledged other issues, such as visibility, weapon bloom, and vehicle spawns, and said more details will follow. Coverage of the bloom debate and other launch fixes is available, including reporting on requests to cut bloom and how the first post-release patch prepared the game for Season 1. See consolepcgaming’s write-up on player calls to reduce weapon bloom, the note that a server browser will exist alongside verified playlists, and coverage of minor movement tweaks in recent developer comments.

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Angel Kicevski

I've spent half of my life playing video games, ever since the competitive 1.6 era. Now I am happily married to Margarita Kicevski, and have two beautiful children. My goal is to deliver fresh news and updates, but most of the time I want to work on guides. Since I have rebooted this website, I am planning on making it huge. Just you wait!

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