Megabonk players aiming for T3 will want a straightforward build before jumping into a run. The game rewards focused choices, and the right mix of weapons, stacks of items, and four tomes can make the difference between an early wipe and a clean climb.
Any effective Megabonk build combines a primary weapon loadout with tomes that boost the stats most relevant to that loadout. Below are practical build templates that pair characters with four weapons and four tomes. These are designed for quick, repeatable runs and can be adapted as more items or characters become available.
I am not going to lie, Bandit is literally my favorite, because he’s really rocking it. The only tricky part is trying to hold as much as you can in T1, and then in T2, if you can hold until the end, you can easily finish with around 1.5-2 million kills. It depends, right? You can find my favorite build in action in the featured image of this article. Yes, I was coping with low FPS, but hey, it does work, and that’s the most essential part.
Character | Weapons | Tomes |
Bandit | Dexecutioner, Black Hole, Aura, Katana | XP, Luck, Cursed, Size |
Bandit | Dexecutioner, Aura, Aegis, Blood Magic | Damage, XP, Quantity, Size |
Sir Chadwell | Corrupted Sword, Black Hole, Hero’s Sword, Dexecutioner | Size, XP, Cooldown, Luck |
Noelle | Frostwalker, Flamewalker, Lightning Staff, Aegis | Damage, Cooldown, XP, Luck |
Tony McZoom | Wireless Dagger, Tornado, Bone, Lightning Staff | Knockback, Quantity, Precision, Damage |
Vlad | Blood Magic, Lightning Staff, Dexecutioner, Black Hole | Size, XP, Luck, Cooldown |
Sir Chadwell | Corrupted Sword, Wireless Dagger, Bananrang, Lightning Staff | Damage, Size, Quantity, Proj. Speed |
Let’s talk more about Bandit. The trick with Bandit is to know when to use your Refreshes, Skips, and Banishes. I usually tend to refresh a lot more than banishing, because in late game, when the legendaries come through, I want to be able to banish those that I do not need. We will mostly focus on having:
- At least 1 Sucky Magnet
- 1 Chonkplate
- 1 Giant Fork
- 1 Anvil
- At least 1 Soul Harvester
- At least 1 Holy Book
- As many Joe’s Daggers as you can.
That’s all, but since we’re talking about more builds now, let’s have a look at some of the best weapon and tome combos below:
Megabonk weapon and tome combos
Weapon-specific tome spreads make it easier to clear weapon challenges and to plan which items to prioritise while levelling. The table below lists solid tome pairings for many of the weapons players will pick up.
Weapons | Tomes |
Aegis | Thorns, Duration, Shield, HP |
Axe | Size, Damage, Quantity, Lifesteal |
Aura | Thorns, Crit, Damage, Cooldown |
Bananarang | Lifesteal, Size, Crit, Quantity |
Blood Magic | Size, Quantity, Crit, Cooldown |
Bow | Crit, Quantity, Damage, Cooldown |
Chunkers | Quantity, Size, Speed, Duration |
Dexecutioner, Aegis | Quantity, Size, Lifesteal, Damage |
Dice | Precision, Lifesteal, Quantity, Cooldown |
Flamewalker | Lifesteal, Duration, Damage, Quantity |
Frostwalker | Size, Lifesteal, Duration, Crit |
Katana | Size, Crit, Quantity, Lifesteal |
Lightning Staff | Quantity, Damage, Cooldown, Lifesteal |
Poison Flask | Size, Quantity, Lifesteal, Damage |
Revolver | Precision, Damage, Cooldown, Lifesteal |
Not every weapon is listed. Specific options, such as the Sniper, the Space Noodle, and the Slutty Rocket, struggle against late-game threats and are best avoided while attempting high-tier clears. Players will generally be better off waiting for one of the weapons above when levelling and opening chests.
Share your thoughts on which build helps most when pushing for T3, or which character benefits the most from a particular weapon and tome mix. Please follow us on X, Bluesky, and subscribe to YouTube.