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The Division 2 Title Update Y7S2.1 adds stat and resource multiplier events, R6S Event Pass and numerous fixes

Y7S2.1 introduces Tech Overdrive and Brand Surge events, a revamped R6S Event Pass running late September to mid October, and a broad set of bug fixes.

Mihaela Kicevski by Mihaela Kicevski
September 23, 2025
in News, PC, PS5, Xbox
0

Tom Clancy’s The Division 2 has received Title Update Y7S2.1, which brings limited-time multiplier events, a refreshed R6S Event Pass, and a long list of bug fixes that address Retaliation, modifiers, journeys, and gear. The update outlines two brief events that players can utilize to enhance progression and resource income, as well as quality of life improvements to the Event Pass and fixes to core systems.

Tech Overdrive runs from September 26 to September 29 and grants several temporary stat boosts focused on skills. Brand Surge runs from October 10 to October 13 and doubles Brand Materials drops from all sources. An R6S Event Pass is active from September 30 to October 14, with both free and premium reward tracks and a six-day R6 Time Trials Project Chain that unlocks one project per day.

Key changes include moving the Tempest reward to the Pact Climax mission and restoring the Tinkerer mask to the Crossroads Climax mission, plus an additional way to earn the pistol via a drop rate after reaching Level 100 in Summit, starting September 23. Multiple issues with Retaliation matchmaking and UI, modifier icons and behavior, Journey rewards, and talents have been fixed.

Full patch notes are available in the Steam news post.

Patch Notes – Y7S2.1

PATCH NOTES

NEW STATS AND RESOURCES MULTIPLIER EVENTS

Tech Overdrive – Stats Multiplier Event:

  • Runs September 26 to September 29.
  • Boosted Stats:
    • +3 Skill Tiers
    • +50% Skill Damage
    • +50% Skill Duration
    • +25% Skill Health
    • +25% Skill Haste

Brand Surge – Resource Multiplier Event:

  • Runs October 10 to October 13.
  • This event focuses on Brand Materials, granting double drop quantities across all sources during the event.

R6S EVENT PASS

A new Event Pass will be available for a limited time, from September 30 to October 14.

  • Earn Event Pass XP to progress in the reward track by participating in the R6 Project Chain and by gaining Season XP.

Event Pass Rewards:

  • Free Track: Complete Amaru and Lion outfits (headgear, uniform, backpack gloves, weapon skins)
  • Premium Track: Complete Deimos and Solis outfits plus an Exotic Cache.

R6 Time Trials Project Chain

  • Six projects, one unlocking each day.
  • Once unlocked, projects stay available until the event end, so you can catch up at your own pace.
  • Rewards include Named Caches, Exotic Caches, and Event Pass XP.

Improvements

We’ve made several improvements to this Event Pass based on your feedback from the last run:

  • Vanity rewards are now fully contained within Event Pass, making it easier to see and earn everything in one place.
  • The progression pace has been improved, with lower XP requirements in the early tiers for easier entry into the Event, and higher requirements in the later tiers to increase the challenge.
  • Event Pass XP can now be earned from multiple sources: by gaining Season Pass XP and by completing the R6 Project Chain.
  • Micro Events and other bonuses affecting Season Pass XP do not apply to Event Pass XP.
  • The “Buy All” option has been removed from the track, so rewards are earned tier by tier, keeping progression engaging.

LEGACY MANHUNT

  • Fixed the issue where the Tempest would drop as a reward in the Crossroads Legacy Climax mission.
    • The Tempest will be the reward for the Pact Climax Mission.
    • The Crossroads Climax Mission will feature the Tinkerer mask as originally planned.
    • To ensure fairness across the community, starting September 23rd, we’re also introducing an additional way to earn the pistol: a drop rate upon reaching Level 100 in the Summit game mode.

RETALIATION

  • Fixed the issue where all True Sons and Outcasts Daily Agitation Projects had incorrect descriptions.
  • Fixed the issue with the Ready-Up prompt showing no information during a retreat from a Retaliation.
  • Fixed the issue with Retaliation not cancelling Conflict and Raid matchmaking.
  • Fixed the issue with the Retaliation Completion Screen breaking if the player had the map opened while the “Concluding Retaliation” countdown expired.
  • Fixed the issue with players being able to respawn in a no-respawn area by leaving and rejoining the squad during a Retaliation event.
  • Fixed the issue with selecting party members in the Retaliation tab from the Megamap requiring multiple clicks.
  • Fixed the issue with agents spawning outside the Retaliation Area after logging out near another respawn point.
  • Fixed the instances of VO lines playing at the wrong times.
  • Fixed the issue with the loading screen showing incorrect visuals, text, and a placeholder icon when returning to the game after disconnecting during the concluding phase of Retaliations.
  • Fixed the issue with the Abandon Retaliation global timer showing no text.

MODIFIERS

  • Fixed the issue where all active modifiers shared the Sanitation icon when equipped.
  • Fixed the issue where the Global Modifier widget was not displayed on the first login every time.
  • Fixed the issue with the Active Modifier XP meter not displaying correctly when the required XP reached three digits.
  • Fixed the issue with the “Batter Up” Passive Modifier missing functionality against grenades thrown by the Legendary Medic NPC archetype.
  • Fixed the issue with the duration of “Advanced Materiel” not always being reduced after killing an enemy with the Signature Weapon.
  • Fixed the issue with “Advanced Materiel” activating without UI indicators if triggered immediately after the cooldown finished.
  • Fixed the issue with the “Advanced Materiel” Active Modifier having an incorrect description in the table.
  • Fixed the issue with Modifier XP using the normal XP icon on the HUD.

JOURNEY AND SCOUTS

  • Fixed the issue with Objective 8 from Mission 2 incrementing when only the maximum ROF bonus from the Global Modifier was active.
  • Fixed the issue where Objective 8 from Mission 2 did not increment unless the player logged out and back in.
  • Fixed the issue with rewards being labelled “Unmarked SHD Supplies” instead of their correct names in the Journey tab and Seasonal Caches.
  • Fixed the issue with an active scout not being shared across characters on the same account.

GEAR, WEAPONS, AND TALENTS

  • Fixed the issue with loadout swapping that caused multiple talents to stack through the Abridged Talent.
  • Fixed the issue with the “Boomerang” talent not working with the “Tinkerer” exotic mask when used in the secondary weapon slot.

OTHER

  • Fixed the issue with Shepherd System not working
  • Fixed the issue with obsolete “crossplay” lines appearing in-game.
  • Fixed multiple localization issues.

This update helps players chasing Brand parts, skill-build users during Tech Overdrive, and anyone affected by Retaliation or modifier bugs. Thoughts on the Event Pass changes or the new multiplier windows? Share them in the comments, and follow us on X and Bluesky.

Tags: the divisionTom Clancy's The Division 2Ubisoft
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Mihaela Kicevski

Mihaela Kicevski

I am Angel's and Margarita's daughter, and I am happy to be starting this work together with my parents! I can't wait to see where this takes us!

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