Payday 3 developer Starbreeze Studios released patch 2.2.1 on September 10, adding a free Roboquest mask, Twitch Drop items, and an assortment of bug fixes. The package tightens up several heists, corrects UI and art issues, and adjusts a few gameplay systems that were behaving inconsistently.
The patch notes cover several categories – features, gameplay, technical, art, UI, and multiple heist-specific fixes that should reduce occurrences of getting stuck and visual glitches. The patch touches features, gameplay, technical, art, UI and multiple heist-specific fixes, ranging from armor calculation corrections and vendor unlock issues to preventing bags from getting stuck under transports and visual flicker fixes. Overall, the bits added are small but practical and aim to smooth common annoyances players had flagged.
Nice freebie. Free cosmetics are always an easy win, and the Twitch Drop items arriving alongside the mask give players a couple of quick unlocks without spending cash.
Patch Notes – 1.000.058
Features
- The favors connected to Delivery Charge are available in the weapon vendor tab for a reasonable cash cost
- A pop-up will appear and a sound will play when securing loot
- Added a push-to-talk keybind option to the control setting
Gameplay
- Fixed cases of armor damage resistance calculations not being consistent depending on armor plate setup
- Removed zipline as a preplanning option on heists that didn’t have zipline positions
Technical Changes
- Fixed an issue where vendor items sometimes appeared to be locked behind an infamy level the player already achieved
Art
- Changed door handles rotation animation from 90 degrees to 45 degrees
- Removed placeholder text from under the car lifts
- Prevented cosmetics from flickering while being previewed
UI
- “Obstruction detected” text-string on car lifts, is now localized
Heist Changes
Road Rage
- Bags no longer can be thrown under the armored transport
Boys in Blue
- Fixed an issue where players could get stuck behind the evidence room gate if team AI breached the door with the player in the wrong spot
Houston Breakout
- Fixed an issue where the snipers weren’t shooting through the skylights
Fear & Greed
- Fixed the ‘Sleeping Gas’ pre-planning not properly knocking out the civilians
Party Powder
- Fixed an issue where players could go out of bounds behind the methlab
- Fixed an issue where the wrong pre-planning crate would be marked
Smash & Grab – Search and Seizure
- Players no longer can get stuck under the car lifts
Smash & Grab – Bank Withdrawal
- Player can no longer get stuck when opening the ATMs while standing next to them
Official notes and further details are available on the Payday 3 update page published by the developers and publisher.
Share your thoughts in the comments, and continue the conversation about the update on X and Bluesky channels.