Konami released Metal Gear Solid Delta update (ver. 1.1.3) on Sept. 5, adding an Inverted Camera Look option and addressing stability and texture issues on consoles while the PC patch follows soon. The patch matters because it restores a basic control preference and trims some crash scenarios players reported.
The update is live for PS5 and Xbox Series X|S now, with the Windows build marked as arriving soon. Download sizes and platform-specific notes were not listed in the announcement. The changes are small but practical, focusing on controls and several targeted bug fixes.
Some of the fixes are explicit, and others are still under review. Konami also listed other items under investigation, such as Steam 21:9 display support, an in-game system-spec tool, and a PS5 Pro preferred rendering mode that might be added later. More patches might follow.
Patch Notes – 1.1.3
Additional Features
Added Inverted Camera Look (Horizontal) option.
(This setting can be found in the Options menu under Controls.)
Bug Fixes
- Fixed an issue where players might not receive the reward for collecting all GA-KO.
- Updated textures and models in certain scenes.
- Resolved most issues that could cause the game to crash after investigating received reports.
- Minor bug fixes and adjustments.
Aside from today’s patch, Konami has also shared some of the issues they are investigating, which includes:
- (Steam®) Support for 21:9 aspect ratio displays (excluding demo scenes).
- (Steam®) In-game feature to check system specifications.
- (PlayStation®5) Option to select a preferred rendering mode when playing on PlayStation®5 Pro.
- (All Platforms) Improvements to overall performance stability.
Collector’s Edition criticism and the upcoming Fox Hunt online mode later in 2025 were mentioned alongside the update, but those items are separate from the immediate 1.001.003 changes.
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