Wuchang: Fallen Feathers just got patch 1.5, which fixes some major bugs but also changes how fights and story moments play out in a way that many players are calling censorship. The update prevents players from killing specific historical figures from the Ming Dynasty, which has caused quite a stir.
Despite generally positive reviews for its gameplay, Wuchang: Fallen Feathers had a rough launch on PC due to performance problems. A quick patch addressed some issues, but patch 1.5 introduced a controversial change that makes some bosses unkillable and removes the ability to attack Ming soldiers and civilians.
For example, after defeating Ming general Zhao Yun, instead of a dramatic death scene, Zhao Yun now steps aside and congratulates the player for passing his trial. After beating the Dragon Emperor, players find a prompt saying he and his consort are only unconscious and will wake up soon. This kind of rewrite alters the emotional impact of the story.
The Ming General no longer dies and now just sits near the shrine and says "I wont stop you going forward but the people ahead will attack you like a monster" pic.twitter.com/d3394YCcEo
— Lance McDonald (@manfightdragon) August 14, 2025
Patch 1.5 makes Ming bosses unkillable and prevents players from attacking certain NPCs. According to reports, this change responds to backlash from some Chinese players unhappy with the game’s portrayal of the Ming Dynasty. The play depicts the conflict between the Han Chinese-led Ming Dynasty and the Manchu-led Qing Dynasty. Some Han Chinese players felt the game was biased, portraying the Ming as enemies and omitting the Manchu rulers, which stirred accusations of anti-Han sentiment.
A Reddit post pointed out that many of the initial negative reviews came from Han Chinese players who expected the game to cast them as heroes pushing back the Manchus. Instead, the player fights Ming Dynasty figures, which upset a wave of younger Han nationalists sensitive about the Qing Dynasty’s legacy.
Developer Leenzee hasn’t publicly explained the reasoning behind these changes, but it’s clear the patch addresses the controversy stirred by this group. Unfortunately, the rest of the global audience didn’t appreciate these alterations, seeing them as censorship that dilutes the story and gameplay challenge. Many are unhappy that enemies are now passive, making parts of the game easier and less interesting, leading to a fresh wave of review bombing.