If you’ve been battling through the world of Once Human, you’ll be glad to hear that version 1.4.2 has rolled out some important fixes. The dev team has been listening to our feedback and making changes to improve our gaming experience. Let’s break down what’s new!
Lunar Oracle Bug Fixes
First up, we’ve got a fix for the pesky Lunar Oracle bug! It seems that when too many Metas grouped up, an overwhelming number of Lunar Oracle enemies would spawn, creating chaos and server performance issues. Talk about survival pressure! But fear not, this fix is scheduled for implementation on March 3. A huge shoutout to the developers for tackling this issue head-on!
Waterside Building Height Adjustment
Next, let’s chat about the waterside building height adjustment. After considering player feedback, the decision was made to revert the building height from 1 meter back to a full 10 meters as of February 27. This change aims to make construction easier and more enjoyable for everyone.
*Important note: Under the previous rules, not all structures were calculated at 10 meters; some were below that height. So, this rollback won’t affect anything from the original rules.
Developer Notes:
The initial adjustment aimed at improving PvP gameplay but overlooked how it impacted our creative building options. After urgent discussions, they found a way to keep construction fun while optimizing gameplay at the same time.
The team behind Once Human truly values our voices and invites us to keep sharing suggestions through their co-dev platform and social media channels. Let’s keep the conversation going and help shape our gaming experience together!
You can check out more details directly from the developers here. Much love to everyone, and have a great day!