Are you ready for some juicy updates from Halls of Torment? The developers over at Chasing Carrots have just rolled out a new patch that addresses bugs affecting our gameplay experience. I can already hear the cheers from players who felt stuck with certain characters, this one’s for you!
This latest fix is all about ensuring that pesky enemies like the Lord of Greed and Scriptor finally feel the sting of your projectiles. Can we get a round of applause? Seriously, those little things can totally change how we tackle challenges in-game.
Patch Notes:
- Lord of Greed would not take damage from projectiles.
- Scriptor could not be rescued by using projectiles.
- Demonic Grasp (Rare) variation wasn’t working.
- Master’s Vice would increase base HP by 1 instead of reducing it.
- Increased the Champion spawn rate in Vault after 30 minutes.
The team has been listening to player feedback, which is so refreshing! It’s to see them jump on these issues so quickly. When I read through the changelog, I couldn’t help but smile thinking about how much smoother our adventures will be now. Those moments where you’re screaming at your screen because an enemy won’t budge? They might just become a thing of the past!
If you’re curious to read more about this update or want to catch up on other news surrounding Halls of Torment, check out their original post here.
I can’t wait to jump back into the game and see how these changes play out! What do you think about these fixes? Have they made your gaming life easier? Drop your thoughts below, let’s chat!