Rocksteady accidentally leaked a Denuvo-free version of Suicide Squad: Kill the Justice League. The gaming world has had its fair share of surprises, but this one caught many off guard. As players constantly seek ways to enjoy their favorite titles, this incident adds another layer to the ongoing debate around game security and consumer rights.
A few days ago, Rocksteady released an executable file for Suicide Squad: Kill the Justice League that didn’t include the Denuvo anti-piracy software. While Steam restored it, piracy groups swiftly took advantage, grabbing the file to crack the game. It’s a curious situation that brings back memories of similar past mishaps with titles like Lies of P, Persona 5 Strikers, and Conan Exiles.
The reality is that Suicide Squad: Kill the Justice League, being a GaaS (Games as a Service) title, hasn’t exactly set hearts racing. Many players feel indifferent about it, especially after hearing its underwhelming conclusion. If you were thinking about picking it up or investing time into it, perhaps hold off for now; better games might be waiting for your attention.
This situation reflects a more significant trend in gaming. Both Rocksteady and BioWare appear to be shadows of what they once were. BioWare’s attempt at a GaaS model with Anthem is still fresh in gamers’ minds. Look at how that turned out! Similarly, Arkane Austin faced challenges with their recent titles, too.
The question remains: why does Warner Bros continue using Denuvo? Many argue it’s punishing those who buy games legitimately while failing to deter piracy effectively. Despite criticisms surrounding it being an anti-consumer practice, publishers often believe it protects their interests initially, typically for two to three months post-release.
This latest leak only stirs more conversation around player rights and game security practices. What do you think? Should developers reconsider how they approach these protective measures?