Tomorrow marks a big day for Hunt: Showdown fans as the servers go offline at 09:00 CET to implement Update 2.2.1. This patch is all about polishing the experience with bug fixes and some much-needed refinements to the VOIP system, making those intense moments even more thrilling!
The team has been hard at work, and it’s clear they’ve listened to player feedback, which is always a good sign! The updates include exciting tweaks in gameplay that could change how you approach your next mission.
Patch Notes for Update 2.2.1
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- Gameplay
- Bounty Clash AI update
- Removed Immolator, Hive, Meathead, and Hellhound spawns
- Added Grunt spawns inside compounds
- Reduced overall AI spawn rate
- Reduced the inflicted melee damage when pulling stuck projectiles out of Hunters (from 70 to 14 for upper torso)
- The amount of damage to other body parts differs based on hit location but is generally even lower
- While much reduced in effectiveness, the Blademancer Trait may still help finish off Hunters that are very low on health
- Bounty Clash AI update
- VOIP Improvements
- Team Communications now included when using all / proximity chat
- The muted mic icon no longer auto-hides, providing better clarity about the muted state
- The system now respects the muted state set in the options when joining a game and cycling through voice channels
- A new “Toggle” state has been added to clearly differentiate between continuous and toggle behavior both in-game and in the menu.
- Fixed an issue where the muted team voice Input option was not being respected in the menu.
- Resolved an issue where the Vivox Push To Talk state was incorrectly set to active on game launch for PC.
- The last toggle state is now stored as an attribute and reinstated on game start.
- Addressed a stalling issue by preventing the Mute All option state from being saved to a file during gameplay input.
- Gameplay
Developer Note: We´re excited to launch the new VOIP system, enhancing in-game communication. Your feedback has been essential, and we’re committed to ongoing improvements in future updates. Thanks for being a part of this journey!
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- Fixed multiple crashes and freezes that occurred rarely and had a very low reproduction rate
- Fixed various issues with Hunters and equipment skipping
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- Fixed an exploit where water no longer slows down Hunters after being revived by a Revive Bolt
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- Fixed an issue where the US flag in Wolfshead Arsenal displayed 50 stars instead of 45
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- Fixed an issue where the game briefly stalls when pressing “Mute All” shortcut
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- Fixed an issue where Choke Bolt caused Immolator to explode on direct hit
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- Fixed an issue with Serpent Trait reach being incorrect with teams
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…and many more fixes!