Get ready because The First Descendant just hit us with a fresh wave of goodness from Hotfix 1.2.1. This update is like that surprise gift buried in your closet, unexpected but oh-so-welcome! You can find the patch notes below:
Patch Date: 12.11.2024 (Wed) 23:00 PST
Platforms: Steam, Xbox Series X│S, Xbox One, PS4, PS5
What’s New?
This hotfix isn’t just about squashing bugs; it adds some nifty features to spice up your gameplay experience! Check this out:
- Addition of Infiltration Support Function:
- This new feature lets you activate “Other Infiltration Support” when starting an Infiltration mission. Imagine hopping between different operations while keeping things spicy, like switching flavors at an ice cream shop!
- You can only jump into Operations you’ve cleared on Normal Difficulty though, so don’t go trying to pull a fast one on Hard mode!
- (Pro tip: Always check your party size before explore in!)
Balance Changes Galore!
- The capacity for High-Power Rounds has been cranked up from 5 to a whopping 15! Talk about packing heat!
- Your ultimate weapons are getting buffed too, ammo capacities have increased across the board.
Patching Up Bugs Like Pros!
No one likes pesky bugs ruining their gaming fun. Well, this update tackles several issues head-on:
- A fix for the Sharen Descendant Quest where monsters were being sneaky and hiding where they shouldn’t be.
- Your teleporting shenanigans will now work properly in Invasion Sterile Land. No more awkward moments when you’re just trying to join your buddies!
This patch feels like a warm hug from the developers, it’s clear they’re listening to player feedback and working hard to keep our adventures smooth and enjoyable.
Patch Notes
The First Descendant Hotfix 1.2.1
Greetings, Descendants!
Here are the details on The First Descendant Hotfix 1.2.1, patched maintenance-free.
■ Patch Date– 12.11.2024 (Wed) 23:00 PST
■ Platforms– Steam, Xbox Series X│S, Xbox One, PS4, PS5
■ Patch Details
Content Improvements
(1) Addition of Infiltration Support Function
– When starting an Infiltration, you can activate the “Other Infiltration Support” setting.
ㄴ Activating this option allows you to enter different Infiltration Operations from the currently selected one, with a low number of Descendants.
ㄴ Infiltration Support targets Operations that have the same Difficulty and Kill Score Multiplier as the one selected.
ㄴ You cannot carry out Private Operations when Other Infiltration Support is enabled.
– Other Infiltration Support is unavailable under the following conditions.
ㄴ You can only support Infiltration Operations that you have cleared at least once on Normal Difficulty.
ㄴ Other Infiltration Support is unavailable on Hard Difficulty with the 400% multiplier.
ㄴ Other Infiltration Support is unavailable if you’re in a 4-player party.
– Rewards available from Other Infiltration Support are as follows.
ㄴ Rewards dropped from enemies are based on the Infiltration Operation currently being played.
ㄴ Infiltration Operation Success Rewards are based on the Infiltration Operation that was selected.
ㄴ Selectable Rewards for Hard Difficulty Infiltration Operations are also based on the Infiltration Operation that was selected.
ㄴ The drop rate of the Selectable Rewards is determined by the score table of the Infiltration Operation that you entered.
Quests
– When clearing an Infiltration Operation, the quest progress increases based on the Infiltration Operation that you entered.
(2) Balance
– Upon entering content, the capacity of High-Power Rounds has been increased from 5 to 15.
– The base ‘Weapon Spec’ of the next ultimate weapons have been adjusted
ㄴ The basic ammo capacity of ‘After Glow’ has been increased from 6 to 12.
ㄴ The basic ammo capacity of ‘Piercing Light has been increased from 6 to 11.
ㄴ The basic ammo capacity of ‘Smithereens’ has been increased from 7 to 15.
ㄵThe basic ammo capacity of ‘Executor’ has been increased from 8 to14 .
ㄵThe ‘Explosion ATK Drop-off Range’of‘Restored Relic’hasbeen decreasedfrom50%to10%.
ㄵThe‘Launcher Explosion Radius’of‘Restored Relic’havebeenincreasedfrom4 .7mto8 .3m .
ㄵThe crosshair recovery speedof‘Smithereens’and‘Executor’havebeenincreasedbyapproximately30%.
ㄵThe ‘Firearm ATK’of’Smithereens’haveincreasedbyapproximately62%.
(3) Content
– White-night Gulch:IntheMystery’sEnd-In Filtratio nOperationonHardDifficulty,the monsterthatusedtospawnbehindthetrapnowspawnsinfrontofit .
– UpdatedWhite-nightGulch:Mystery’sEnd-In Filtratio nOperation400%toallowyoutoobtain’theHeavyIonCollector.’
– ImprovedthelocationofRecordsintheVoidVesselRecordQuesttomakeprogressioneasier .
– BlueprintBoxesforKeelanandFellowescannowbeacquiredinturnforeachtieruponcompletingtheVoidVessel,insteadonlyoneofthemappearingasbefore .
– ImprovedTargetRewards .
ㄵTheLibrarynowdisplay sTargetRewardinfo .
ㄵTheregisteredobjective trackeronthe ingamescreennowincludesTargetRewardinfo .
Bug Fixes
(1) Content
– Fixed an issue where in the Sharen Descendant Quest where the Prowler, upon becoming Immune, would spawn a monster in locations that rendered it undefeatable.
– Fixed an issue where teleporting to join allies would not work correctly in the Invasion Sterile Land: Unknown Laboratory.
– Fixed an issue where the drone would not move automatically in the Vespers: Ruins Path mission.
– Fixed an issue where a Descendant in the DBNO state would be left out when teleporting to the named monster combat area in the White-night Gulch: Mystery’s End.
– Fixed an issue where certain traps would be reactivated after they were switched off in the Void Vessel on Hard Difficulty.
– Fixed an issue where the Vulgus Comms Beacons would not be displayed on the guide in the Void Vessel Quest.
– Fixed an issue where the Laser Drones would spawn even after destroying the Surveillance Drones in the Void Vessel Quest on Normal Difficulty.
– Fixed an issue where using Luna’s “Stage Presence” skill on a destructible Drone Station object would cause the Unique Weapon to not target correctly in the Void Vessel.
– Fixed an issue where the Season Level Purchase pop up screen would be displayed after reaching Battle Pass Lv. 96.
(2) Descendants
– Fixed an issue where Sharen’s “Release Cutting Force” skill would not deal any damage to enemies or objects protected by a “Legion Shield”.
– Fixed an issue where Jayber’s Turret would not be retrieved when pressing the Skill button while jumping.
(3) UI/UX
– Fixed an issue where the item information tooltip scroll in the ‘Access Info’ did not function properly.
– Fixed an issue where using the shortcut for researching ‘Ion Accelerator’ in the Dimension Analyzer’ led to incorrect research details.
– Fixed an issue where outdated Ultimate Reactors (optimization condition reactors for each weapon) were displayed in the ‘Access Info’.
– Fixed an issue where clicking the button to unpin a ‘Target Reward’ in the Item Acquisition Info tab would apply the action immediately.
– Fixed an issue where the item name was incorrectly displayed when clicking “View Details” for the Ultimate Sharen ‘Elite Assassin’ body skin in the shop.
(4) Miscellaneous
– Back Attachment: Fixed an issue where it was impossible to paint Prepared Speedster.
– Grappling Hook now retains its initial speed when re-used.
– Fixed an issue where using the Ecive after killing the “Infernal Walker” would display abnormal info at the top of the screen.
– Fixed an issue where a Fellow’s jump animation would often freeze when there were items that could automatically be picked up.
– Fixed an issue where switching to the Shop menu during a Spawn/Despawn animation preview would cause an unnatural camera transition in Customize menu.
– Fixed an issue where it was possible to change equipped Modules during a battle by using the Module Recommendation feature.
– Fixed an issue where the levels were not displayed correctly for the “Reach Hagios Sheepdog Level” awards under the Fellow category.
ㄴ If the award levels do not update even after reaching the required Fellow level, please unequip and re-equip the Fellow.
If you want even more details or want to see it straight from source heaven itself, check out their official announcement right here: Steam News Page!