THRONE AND LIBERTY Update 1.8.4 is set to enhance your gaming experience with a range of crucial bug fixes, mainly focused on Castle Siege mechanics. Scheduled downtime begins at 10:30 PM PT (6:30 AM UTC) on November 27, lasting approximately 3.5 hours,and there is plenty of time for a brief snack break while you wait!
General Improvements
- Arch Bosses: Fixed an issue that caused the Queen Bellandir and Tevent events to not drop their expected loot items.
- Dynamic Events: Resolved problems preventing the Fire Festival and the Lift the Moonlight Spell events from starting properly, ensuring these engaging activities are back on track.
- Dominion: Dark Destroyers: Fixed the spawning issues related to Dominion portals during this event.
- Controllers: Addressed a glitch where pressing Enter Game would incorrectly open legal text instead of launching into action.
Castle Siege Adjustments
- The geometry of Stonegard Castle has been fine-tuned, preventing players from exploiting the western walls to access the inner courtyard prematurely, a change that should make for fairer gameplay during sieges.
- A fix for Guilds experiencing difficulties distributing Lucent at the end of Siege will undoubtedly improve team coordination and rewards sharing.
- Also, an issue preventing players from capturing Pillage Stones has been resolved, allowing for more strategic play during battles.
Thanks for your support!
This latest patch feels like a step in the right direction. It addresses several frustrating bugs that may have disrupted gameplay experiences previously. The developers listened to community feedback, an encouraging sign for ongoing engagement.
If you’re eager to explore what’s new or share your experiences with these updates, feel free to join discussions online or through social media channels!