Hey there, fellow builders and adventurers! If you’re anything like me, you’ve been eagerly diving back into the delightful world of My Time at Sandrock. Well, I have some exciting news for you! The developers have just rolled out the Sandrock Online V1.2.1 Patch, which brings a host of fixes and optimizations to enhance your gameplay experience.
This patch is particularly sweet because it won’t require any server downtime. Yes, you heard that right! You can continue enjoying your crafting and exploring while the update works its magic in the background. Just remember to exit and update your game to get those shiny new features.
The change list is quite extensive, so let’s break it down to see what goodies await us:
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- When archiving, the game will now save the player”s settings for whether prop information descriptions are displayed or hidden.
- Optimized the style and typesetting of some fonts; optimized text expressions and the sensitive word library.
- Optimized the AI performance of NPCs, pets, and mounts.
- Fixed some issues with the mount function.
- Fixed some issues when entering towns in a team.
- Fixed an issue where characters were displayed abnormally in the team interface.
- Fixed an issue where the game could not be entered due to home editing.
- Fixed an issue where abnormal behavior could occur when collecting resources.
- Fixed an issue where planted produce may not be harvestable.
- Fixed an issue where forced guidance might cause the current UI to freeze under special circumstances.
- Fixed an issue where some knowledge effects were not functioning properly.
- Fixed some issues with the game UI.
- Fixed some issues with the game music.
- Fixed some issues with the breeding function.
- Fixed some issues with the mini map function.
- Fixed an issue where ranged weapons might not be able to attack distant monsters normally.
- Fixed an issue with the abnormal effects of the Squid Gun.
- Fixed an issue where players would not regain stamina after exiting the game and logging in again.
- Fixed some issues with the play/date function.
- Fixed an issue where the selected expression would not exit after ending a photo session in the game.
- Fixed some issues with mutual assistance among players.
- Fixed some issues with the wedding hosting function.
- Fixed some issues after players move out of the town.
- Fixed an issue where floating text was displayed abnormally in the Urban Planner interface.
- Fixed an issue with abnormal sandstorm weather effects.
- Fixed an issue where some characters could not be unlocked in the social list.
- Fixed an issue with abnormal bubble notifications on the message board.
- Fixed some issues with the cross-platform toggle function.
- Fixed an issue where character positions would be abnormal after exiting the game while switching scenes, and logging in again.
- Fixed some issues with placing home furniture.
- Fixed an issue where the stamina deduction did not match the description when painting.
- Fixed an issue with the display of monster resilience.
- Fixed an issue with abnormal behavior when login fails.
- Fixed some issues when creating or matching towns.
- Fixed some issues with teleporting to a spouse”s side.
- Fixed some functional issues with certain mini games.
- Fixed an issue where some collections could not be unlocked normally.
- Fixed an issue where some button operation instructions were abnormal in the gamepad mode.
- Fixed some issues with the machine production function.
- Fixed some issues with the holiday event function.
- Fixed some issues where certain functions could cause the game to crash.
- Fixed some issues with abnormal performance in some dungeons.
- Fixed some issues with abnormal item functions.
- Fixed some issues with the storage box function.
- Fixed some issues with abnormal display of art assets in certain scenes.
- Fixed some issues with the DLC function.
- Fixed some issues with the CG function.
This patch also tackles several issues around weapon functionality, stamina recovery after logging out, character position anomalies after scene changes, and even some quirks with wedding hosting functions. It feels like they really listened to player feedback during this round of updates!
I think it’s worth mentioning how vital these improvements are for enjoyment. A smoother AI performance means you’ll find yourself engaging more fluidly with both NPCs and your trusty pets. Plus, fixing bugs that affect resource collection or produce harvesting can dramatically change how we approach farming within the game, and let’s be honest, who doesn’t love a bountiful garden?