Ironmace has released a new Hotfix for Dark and Darker, and it seems like the developer still has tons of fixes to perform. Recently, the game has been plagued by database issues but is slowly recovering. Either way, Ironmace tends to look for its fan base and provide more fixes as they course through time.
Dark and Darker was recently added to Steam and Epic Games, and the developer wanted to ensure a smooth experience when transferring accounts. Either way, the patch notes for today’s update can be found below.
Dark and Darker Hotfix 54 Changelog
Changes:
- Fixed an issue that could cause a server crash when a druid escapes the game while transforming into an animal.
- Fixed an issue where the damage of Lightning Strike, Holy Strike, and Dream Fire did not scale properly.
- Fixed an issue where the Thorn Barrier rendering was not displayed properly.
- Fixed a performance issue with the Ceremonial Staff’s cloth simulation.
- Fixed an issue where new Druid equipment items were not dropped from monsters.
- Fixed an issue where the Ant Nest module’s Shirine of Health could be used twice.
- Fixed an issue where the rope sound in the Goblin Cave was muffled.
- Fixed an issue where ‘Loyal Court Wizard’ quest mission ‘Dark Ritual Room A’ could not be cleared because it did not exist.
- Fixed an issue where player kills and AP were not being calculated properly.
- Fixed an issue where the selected dungeon on the world map was not highlighted in yellow.
- Fixed an issue where the recipes for Protection Potion and Magic Protection Potion were set incorrectly.
- Barbarian’s Rage movement speed bonus has been changed from 12% → 9%.
- Barbarian’s Savage Roar’s physical damage penalty has been changed from -40% → -30%.
- Warlocks can now use weapons when transformed into demons due to the Bloodpact.
- Warlock’s Blood Pact loss of health per second has been changed from -1% → -1.5% per second.
- Warlock’s Dark Offering cooldown time has been changed from 60s → 28s.
- Warlock’s Life Drain attribute ratio bonus has been changed from 50% → 100%.
- Druid takes a -100% penalty to PDR and MDR while transformed into Rat form.
- Druid’s Thorn Barrier duration has been changed from 10s → 8s.
- Improved the Armor Penetration for Bows, Crossbows, and Piercing Daggers.
- — Windlass Crossbow 25% → 40%
- — Crossbow 20% → 30%
- — Longbow 5% → 20%
- — Recurve 0% → 10%
- — Survival 0% → 5%
- — Rondel Dagger 0% → 10%
- — Stiletto Dagger 0% → 10%
- Campfire has been added to the Squire’s supply items.
- Healing items have been added as starting items for most classes.
- Clarity Potions can now be crafted. New clarity potions increase the memory recovery rate when resting.
- Treasures no longer give Adventure Points.
- ‘The Secrets Of Gold’ quest now requires 2 Gold Ingots instead of 6 Gold Ores.
- Rat sounds have been removed from the environmental sounds.
- The visibility of escapes on the minimap has been improved.
- VoIP has been enabled in the basecamp.