Don’t Starve Together has released a new patch titled 615138, which fixes a couple of known bugs and issues. You can find the full list of patch notes below:
Don’t Starve Together Patch Notes for June 19
Changes
- Shadow Merms and Shadow Merm Guards now ignore spider webs and don’t trigger them.
- Merm with Shoddy Tools or Slightly Less Shoddy Tools will help clear Garden Detritus and dig Farm Soil.
- Explored Wormholes will show brighter on the minimap while wearing the Rose-Colored Glasses and having the Shadow Seeker II skill.
- Winona may dismiss Dark Vestiges by closely examining them again.
- Inspectacles will keep their Cache Boxes to whichever world they belong to and will no longer spawn new ones in the caves.
- Players testing in beta may need to teleport to a cache location if it is too far out of bounds once, to fix their current save state.
- Inspectacles Cache Boxes will try to avoid intersecting with other solid objects.
- Winona’s machines will now automatically sync with her skill tree levels. (Existing machines may need to be redeployed once for this to start taking effect.)
- Enlightened Strike will now dig up tree stumps instead of deleting them.
- Shadow Strike now costs less energy and does a small amount of planar damage at the point of impact before spawning a patch of vines. (The impact point does not scale with Explosive Volley skills, but the vine patch does.)
- Increased the damage and duration of vines, and they no longer transfer aggro back to the catapult.
- Catapults (and vines) no longer damage friendly followers.
- All Catapult attacks no longer damage walls.
- Redeploying a Catapult will fully restore its health.
- Teletransport Station now costs energy when receiving teleports.
- Portasol can now be used while mounted.
- Winona will regain a minimum amount of sanity and/or hunger when rescued by Charlie, if her sanity and/or hunger are too low.
- Crab King tweaks
- Will taunt before healing
- Will now re-ice after taking a threshold of damage or killing all the arms.
- Claw AI improved.
Bug Fixes
- Fixed crash when the pirate monkey’s boat gets a leak.
- Fixed issues with saving/loading plugged boat leaks.
- Fixed Knobbly Trees failing to grow to Above-Average Tree Trunks when saved offscreen.
- Fixed issue with overlapping Above-Average Tree Trunk’s canopy shadows.
- Fixed some scared stiff dug plants using an incorrect animation.
- Fixed Malbatross destroying boat bumpers.
- Fixed Skeeter Bomb’s impact damage missing from the Scrapbook.
- Fixed Communal Kelp Dishes only working once per house.
- Fixed King of the Merms and Merms not accepting Kelp Patch.
- Wurt’s Mudslingers now respect the anti-terraforming area around the Ancient Gateway in the Atrium.
- Fixed the player using the Bug Net animation when grabbing mosquitos with a hand slot item equipped.
- Fixed Lil’ Itchy never perishing completely.
- Fixed an issue with items sometimes being invisible when teleporting using the Portasol.
- Fixed bug where Enlightened Strike was damaging walls.
- Fixed bug with W.I.N.bot sometimes drifting when picked up and then dropped on the ground.