Pocketpair released a new Palworld update, bringing new major fixes and balances. This update also fixes dungeon issues, pals, and server issues. You can find all the changelog below
Palworld patch v0.1.5.1
・Xbox patch v0.1.5.1
Steam version v0.1.5.1 has been released.
(Xbox version v0.1.5.1 will released as soon as it is ready)
Patch Notes:
===
▼Major Fixes
・Fixed various game crashes
▼Balance Adjustment
・Fixed a bug where breeding Pals always had fixed passives
・Fixed an issue where the increase in condensation progress was incorrect when using Pal of rank 2 or higher as a condensation material (it will increase by the number of Pals used in previous condensation)
▼Dungeon Issues
・Fixed an issue where the innermost door would not open after defeating the boss of a random dungeon
▼Pals
・Fixed an issue where the name of a Pal would not change even after renaming them
▼Server Issues
・Fixed an issue where it was not possible to search for spaces or Japanese/Chinese characters in the server list
・Fixed so that if the server is no longer registered on the server list, it will be re-registered without needing to restart the server
・Fixed an issue where the settings to enable RCON were not loaded from the configuration file
*We are currently working on an issue where auto-save fails on the Xbox and Xbox Game Pass versions. We expect that this will be resolved in an upcoming update.
David Vonderhaar said that he’s excited about jumping in a new territory with BulletFarm. On the other side, NetEase Games has provided substantial support for the studio to explore fresh ideas and concepts for their upcoming game. As for Simon Zhu, the president of global investments and partnerships at NetEase Games, said that the company wants provide BulletFarm with the necessary resources to craft this new gaming phenomenon.
BulletFarm’s creative director, Chris Cowell, will be collaborating with Vonderhaar to bring this project to life. The studio is actively seeking talent to fill roles within the team.