Pocketpair released a new update for Palworld, seemingly fixing major bugs and issues. Important issue was addressed where the game would crash and save data would become corrupted once the total number of Pals captured by a guild reached around 7000. This patch not only fixes the problem for future captures but also repairs previously affected save data, allowing it to load correctly.
The update resolved a glitch where weapons equipped by other players would vanish when a grenade was used in multiplayer mode. For the full patch notes, check below.
[Patch Notice]
- Steam patch v0.1.4.1
- Xbox patch v0.1.1.4
Steam version v0.1.4.1 has been released.
(Xbox version v0.1.1.4 will be released as soon as it is ready)
Palworld 0.1.4.1 Patch Notes
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Major Fixes
- Fixed an issue where the game would always crash and save data would be corrupted when the total number of Pals captured by the guild reached approximately 7000.
- In the previous patch, save data that had already been in this state (for servers, the server’s world data) remained in a broken state that made it impossible to load, but after applying this patch it will be resolved and will load properly.
- Fixed an issue where some weapons equipped by other players would disappear when a player used a grenade in multiplayer.
- Fixed an issue where, although the displayed capture probability increased when the capture power was strengthened with Lifmunk Effigies, the capture probability did not actually increase at all due to an internal processing bug.
Base related
- Fixed an issue where if a Pal that was manually assigned to a breeding farm went to sleep, it would not wake up forever.
- Fixed an issue where no wood would drop when Pal at the base felled a tree.
Others
- Implemented countermeasures against some cheats and exploits.