Garry’s Mod received a new update today, Patch 2, focusing on security enhancements and stability improvements. This update comes as a response to community feedback and recent security concerns, aiming to offer a safer and smoother gaming experience. You can find the patch notes below.
Garry’s Mod January 2024 Patch 2
- Made Entity.PhysicsInitMultiConvex throw type errors when given invalid input
- Removed unused DLLs from game’s folder – bugreporter.dll, sixense.dll, headtrack_oculus.dll
- Shutdown HTML after VGUI – hopefully fixes a rare crash on game exit
- Made the BSP whitelist case insensitive
- Blocked access to .db files via the file library
- Made GM:OnLuaError available on client and server
- Made LuaMesh.BuildFromTriangles correctly modify the mesh when used on an already generated mesh – This is now only permitted when the vertex count matches between existing mesh, and the new mesh.
- Added safeguards against malformed .gma files
- Added overflow/underflow safeguards to render.Push/PopRenderTarget functions
- Fixed several security issues reported on HackerOne