Wuchang: Fallen Feathers had a rough start on Steam, tanking with overwhelmingly negative reviews due to poor performance and other issues. After an emergency patch slapped on some fixes, the game finally managed to crawl out of that pit and land in the “Mixed” review zone with 40% positive ratings. It’s not a celebration yet, but it’s progress.
Developer Leenzee posted an update on Steam on July 28, starting with a heartfelt apology for the rocky launch. They acknowledged the community’s patience and feedback, promising to use it as a foundation for ongoing improvements. It’s refreshing to see a dev owning up like that, honestly.
One major move involves compensating Deluxe Edition owners who were unable to initially claim their exclusive items. Besides the free digital soundtrack already promised, these players will receive deluxe cosmetics and weapons as compensation for the trouble.
Leenzee also confirmed that they will continue to work on optimizing performance and tweaking the game based on player suggestions. Difficulty levels and boss encounters are specifically mentioned as targets for adjustment. That sounds like a familiar tune for any Soulslike game, right? Balancing that challenge is always tricky, but I’m curious if these changes will actually hit the mark.
Honestly, Wuchang: Fallen Feathers feels like the hardcore Soulslike you’d get if you tried to mash Sekiro with Chinese Dark Souls 3. That devotion to FromSoftware’s style is why I’m still interested, despite the shaky start. Maybe these updates will help the game find its footing and earn some respect.
Are you still holding out hope for Wuchang? Have you tried it after the patches?