As of March 6, 2026 there is no official roadmap for Slay the Spire 2’s Early Access, even though the sequel’s debut pulled in nearly half a million players. Mega Crit is the developer on the project. The studio has a track record of engaging with its player base and answering community questions, but it has not posted a public schedule outlining upcoming updates, features, or a timeline for reaching version 1.0.
Early Access launches often prompt requests for roadmaps before, at, or after release. For Slay the Spire 2 the current situation looks like the latter. The team appears focused on stabilizing launch systems and addressing bugs found in the first wave of player sessions. The sequel has been in development for multiple years, and Mega Crit has signaled it will not rush the final 1.0 release. The game is expected to remain in Early Access for at least a year, maybe more, so it is highly likely a formal roadmap will appear while development continues.
Until Mega Crit shares a plan, players should expect the usual Early Access cadence followed by frequent fixes, balance passes, and iterative content drops rather than a boxed list of long term milestones. Community communication tends to ramp up once the developer pins down a stable update schedule. If you have ideas for what should be on a Slay the Spire 2 roadmap, leave them in the comments and explain which change matters most to your runs. Follow us on X, Bluesky, YouTube, Instagram to join the conversation.
Slay the Spire II
Developed by Mega Crit Games








