Reigns: The Witcher is a card-based Geralt game published by Devolver Digital that arrives in February 2026. Narrative designer Oscar Harrington-Shaw and design director Francois Alliot told GamesRadar+ that CD Projekt Red closely reviewed the game’s scenarios.
Both developers said CD Projekt Red staff “been extremely generous with their time. Every scenario you face in the game has been read by multiple loremasters, writers and producers on their end to ensure that all of the content is in keeping with the tone and lore of the Witcher universe.”
Reigns uses the familiar swipe mechanics from the series. Players make choices by swiping left or right on scenario cards. Harrington-Shaw and Alliot explained this entry focuses on Geralt in his role as a witcher. The game centers on being an outcast who must balance relationships with humans, nonhumans, and mages while keeping a reputation as a monster hunter rather than managing the fate of the Continent.
The studio previously experimented with licensed Reigns games, including a Reigns: Game of Thrones version that applied the same light management through a ruler’s eyes. For the Witcher spinoff, Nerial at one point considered a plot thread that involved the Trial of the Grasses leading to new witchers and possible resurrection. CD Projekt Red pushed back on that idea.
Harrington-Shaw and Alliot quoted the CD Projekt Red review process when describing what did not make the cut. “Hordes of zombie witchers was considered a step too far…!” they said. The developers also described the project as a “fan-fiction simulator” during the interview, and noted that Dandelion the bard provides narration in the final game.
The result is a small, choice-driven Geralt experience that keeps close to established Witcher tone and lore thanks to multiple rounds of review from CD Projekt Red’s internal writers and producers. Devolver Digital is publishing the title and it will release in February 2026.
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